
With PopCap's Plants Vs Zombies now finally shambling free after three years in development, EDGE caught up with its designer, George Fan to talk about how he created it. Though easy to assume that Plants Vs Zombies is just another take on tower defence, playing it proves otherwise. With a core team consisting of programmer Tod Semple, artist Rich Werner and soundtrack composer Laura Shigihara (also his girlfriend), Fan has created a game layered with influences. The richest sources are its many minigames, which seem like a jotting pad for the many ideas that make up its Adventure mode, but, as Fan, previously designer of PopCap's Insaniquarium and an AI programmer and enemy designer for Blizzard's upcoming Diablo 3, explains, they were as much a playground for him and his team as they are for players.

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.

The Nerd Stash: "Everyone loves setting up killzones and laying waste to waves of enemies, so here are our picks for the best tower defense games ever."

Leaked footage from unreleased Project Hot Tub gets verified and we have them on the table. Plants vs Zombies franchise fans are onto it.