
Andrew Weymes of The Nightly Gamer writes: "This generation of gaming has certainly seen some incredible single player only games such as Uncharted: Drake's Fortune, Bioshock and Mass Effect, but it's quite clear that developers don't want to deal with the criticism that they will receive from both critics and gamers for not offering a multiplayer mode in 2009 and onward. Both Bioshock 2 and Uncharted 2 are going to have a multiplayer mode and multiplayer in the next instalment of the Mass Effect series hasn't been ruled out by the developers. The original Mass Effect was quite long because it was an RPG so critics didn't bash it too much for not having a multiplayer mode, but Uncharted: Drake's Fortune and Bioshock weren't as lucky. Both games offer great single player experiences but they are both relatively short games that can easily be completed in under twenty hours and that's being generous. Both games probably clock in at a little under fourteen hours. It's obvious that the developers of both games listened to the criticism that they received, but multiplayer modes aren't always necessary. If anything, hastily adding multiplayer to a game that really doesn't need it usually takes away from the game as a whole. Gamers are left with unsatisfying campaigns and decent multiplayer that they have played thousands of times over."

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If I get 14 hours out of a game and it offers the replay value of Uncharted (which I've played through quite a few times), then multiplayer is a moot point for me.
No, but I got some idiot freinds who refuse to buy a game if it doesnt have online multiplayer, which is just stupid.
It depends on the type of game. a game like fallout is a great single player game because theres so much to do. Due to how much games are starting to cost however, and the ammount of work needed to be put in, i think we're seeing shorter and shorter games...
If Call of Duty only included the single player game would it still be worth the $60 price tag? It's a great single player experience but it's very short. Multi-player offers a lot of reply value to a game and some games (such as dead space), have looked really good, but i've been put off by the fact that once you've completed it, theres only so many times you'd really wanna play through again.
Problem is, some games are great single player game but really wouldn't work as multi-player. I guess it's about getting the balance right. A single player only game needs to have the same reply value as a game that includes multi.
If the single player experience is going to suffer at the hands of online multiplayer (OM), leave out the OM.
i still play uncharted and ratchet and clank: ToD. and i don't regret either one not having multiplayer.
and anyways.......other than the different maps that each game provides, MP is very similar in mechanics, gameplay as well as goals no matter which game you play. MP boils down to players running around killing each other.
but games like UC, ratchet, mass effect, bioshock......you get different stories, experiences.(and in the case of the afore mentioned games.......great scenery) and that's what makes high-quality SP games so good.