
Andrew Weymes of The Nightly Gamer writes: "This generation of gaming has certainly seen some incredible single player only games such as Uncharted: Drake's Fortune, Bioshock and Mass Effect, but it's quite clear that developers don't want to deal with the criticism that they will receive from both critics and gamers for not offering a multiplayer mode in 2009 and onward. Both Bioshock 2 and Uncharted 2 are going to have a multiplayer mode and multiplayer in the next instalment of the Mass Effect series hasn't been ruled out by the developers. The original Mass Effect was quite long because it was an RPG so critics didn't bash it too much for not having a multiplayer mode, but Uncharted: Drake's Fortune and Bioshock weren't as lucky. Both games offer great single player experiences but they are both relatively short games that can easily be completed in under twenty hours and that's being generous. Both games probably clock in at a little under fourteen hours. It's obvious that the developers of both games listened to the criticism that they received, but multiplayer modes aren't always necessary. If anything, hastily adding multiplayer to a game that really doesn't need it usually takes away from the game as a whole. Gamers are left with unsatisfying campaigns and decent multiplayer that they have played thousands of times over."

bbno$ has temporarily shut down his website after receiving a legal notice from Blizzard Entertainment related to Diablo-themed content.

When Google unveiled Genie 3, an AI that generates explorable 3D worlds from simple text prompts, investors responded by dumping video game stocks en masse—wiping out billions in market value in mere hours. But in their rush to flee, Wall Street confused "playable environments" with actual video games, ignoring the technology's hard limits while threatening the human creativity that makes games worth playing. As the industry faces a future of automated mediocrity driven by shareholder demands, the panic reveals a deeper truth: investors aren't betting on better games, just cheaper ones.
same level of fear that gen ai will replace art ... it is a tool that will help to prototipize open world games, but to completelly substitute game engines ... we are still a long way from it
Humans have been developing things to simplify jobs since the beginning.
AI is going to remove the human factor from the job, but it can never replace all jobs that need a human factor.
I wish I could see the end of the story. What is the end, end goal, final piece, etc.
Is it a world run by machines, do humans live in a free world, does a dictator finally have an robot army, do humans finally free of working forever, does ChatGPT create an army to defeat Gemini., so many possibilities …

Square Enix will announce a new title in the Life is Strange series on January 20 at 10:00 a.m. PT / 1:0 p.m. ET, the company teased.
Life is Strange: Reunion is the title that was recently leaked and it's supposed to have Max and Chloe back together. So they finally doing what should have been done nearly a decade ago.
If I get 14 hours out of a game and it offers the replay value of Uncharted (which I've played through quite a few times), then multiplayer is a moot point for me.
No, but I got some idiot freinds who refuse to buy a game if it doesnt have online multiplayer, which is just stupid.
It depends on the type of game. a game like fallout is a great single player game because theres so much to do. Due to how much games are starting to cost however, and the ammount of work needed to be put in, i think we're seeing shorter and shorter games...
If Call of Duty only included the single player game would it still be worth the $60 price tag? It's a great single player experience but it's very short. Multi-player offers a lot of reply value to a game and some games (such as dead space), have looked really good, but i've been put off by the fact that once you've completed it, theres only so many times you'd really wanna play through again.
Problem is, some games are great single player game but really wouldn't work as multi-player. I guess it's about getting the balance right. A single player only game needs to have the same reply value as a game that includes multi.
If the single player experience is going to suffer at the hands of online multiplayer (OM), leave out the OM.
i still play uncharted and ratchet and clank: ToD. and i don't regret either one not having multiplayer.
and anyways.......other than the different maps that each game provides, MP is very similar in mechanics, gameplay as well as goals no matter which game you play. MP boils down to players running around killing each other.
but games like UC, ratchet, mass effect, bioshock......you get different stories, experiences.(and in the case of the afore mentioned games.......great scenery) and that's what makes high-quality SP games so good.