
1UP: I see a few more of the miners on the other side of a lava expanse, and I try to save them, but boy are these dudes fragile: If I drown them, they die; if lava touches them, they die; if I shoot them, they die. But even though I lost a few on the way, the ones I've saved still want to leave. Now that everyone's dead or accounted for, the level's gate opens and I move onto the next area, where seven new miners await my rescue.

Don’t expect future PixelJunk titles to force you to go out of your way in order to get 100% trophy completion.

Every gamer should have a quality shooter in their repertoire, but quite often the feel of the game can translate straight to frustration, instead of fun. If the control scheme is too touchy or slow to respond, all other factors become irrelevant. No matter how gorgeous the graphics...

TheSixthAxis: 'Zuler's been at it again, this time bringing us some trophies for Pixeljunk Shooter, a good couple of weeks before it might release here and a month before it will release in Japan. He's away right now, though, so it falls down on my considerably manly shoulders to post them. Please, thank our dear Zuler in the comments.'