
VGC writes: "Avalon Code is yet another RPG for the Nintendo DS, it's published here in the States by XSEED and developed by the same team at Marvelous that did the Final Fantasy III and IV remakes on the DS for Square Enix. The game is pretty standard action RPG fare, with one main exception - the Book of Prophecy. Using the book, the hero has to record everything in the world worth saving in order to create a new world when the old one is destroyed. The premise is a bit of a darker twist on most typical save-the-world RPGs, though it does predictably devolve into a "beat the big demon and save the world" affair by the time it's all over."

A fun, new, interesting experience that separates itself nicely from the rest of the crowd with the use of the Book of Prophecy. If you are looking for something to play at the moment, Avalon Code is definitely worth some attention. It's a little slow to start, but it soon picks up into an exciting experience. Matrix have tried something different, and managed to pull it off with smooth execution.

GameKult: Once is not custom, the beginning of Avalon Code starts with the end. The end of the world, of course, since RPG is not Japanese as the planet is not in danger.

Nintendo Life writes: "Role playing games are rapidly becoming a staple genre for the Nintendo DS, with more and more quality titles arriving on the handheld. With Final Fantasy games, Dragon Quest releases and even new titles in the form of Nostalgia and Sands of Destruction, there is a lot of competition among a crowded market so Avalon Code needs something special in order to stand out. While it has an original idea and is quite charming, key gameplay faults prevent it from riding amongst the best of the genre."