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Will Titan mode change Battlefield forever?

Not only does the upcoming Battlefield 2142 move the series into the future, it also brings it its first new game type. When DICE unveiled the new Titan mode, it immediately drew comparisons to similar modes in other games such as the assault mode in Unreal Tournament. But in talking about the new mode, DICE has stressed its originality. To get some deeper insight into how it plans to accomplish that, Electronic Arts offered up 2142 senior producer Marcus Nilsson to field some questions from 1up.com, along with a few tasty new screens of the game in action.

Schmitty077269d ago

Does anybody know, and when?

50°

Warframe is Giving Away Unreal Tournament Skins to Celebrate 1999

Warframe is giving away a selection of Unreal Tournament weapon skins to celebrate Warframe: 1999, and you only need login to get them free.

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freetoplayer.com
170°

What happened to Arena Shooters?

What ever happened to arena shooters? We delve into the rich history of this beloved gaming subgenre, how its survived over the years, and what arena shooters look like in 2022.

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thesixthaxis.com
Mr_Writer851594d ago

I'd look at COD before BR.

Locking weapons and perks behind a level system.

BenRC011593d ago

Cod killed them. Tbh when cod came along, especially mw2, its was a game changer. Adding rpg elements and scorestreaks rather than just a scoreboard was very cool at the time.

Mr_Writer851593d ago

@ben

I have and always will dislike COD, they made it about time spent rather than skill.

If you're better than me in at level 1 it's down to skill. But if you don't play and only get to level 3 and I get to (just say 300) chances are my guns and perks etc I will kill you more than you kill me.

Overwatch is a good example of a game that does require skill. I have 800+ hours on that game, but some players in that game are unreal.

And you know it's down to skill as you have pretty much the same characters etc.

isarai1593d ago

Also any new ones will instantly get compared to Overwatch. Which sucks cause i miss old school arcade shooters with cool characters to choose from.

fr0sty1593d ago (Edited 1593d ago )

I miss Unreal Tournament 2004's ultra fast paced action... nothing since has really come close to capturing it. Going on sprees never felt more satisfying. A modern day version of that would be amazing.

DigitalDaniel1594d ago

Halo says "Hi".
Arena shooters are not dead.

ChubbyBlade1593d ago

Infinites player base is dropping like flies because of a lack of content.

Sonyslave31593d ago

Key word lack of content not because it a arena shooter .

And it doing just fine on Xbox

Mr_Writer851593d ago

"lack of content"

Maybe if gamers didn't have the attention span of a small child.

The game hasn't even been out long. And they need new maps and weapons already?

No wonder games as a service is a thing.

ChubbyBlade1593d ago

Seems both people below me don’t know how to read.

Never said the lack of content was because it’s an arena shooter nor did I say new maps or weapons.

The game has less than 1/2 of the game modes from past titles the previous ones would launch with.

There’s very little vehicle centric options and the way they spawn in makes them appear less often.

The unlocks are abysmal compared to previous titles leaving nothing to earn or work towards for those who care about that sort of thing.

Been playing since CE in 2001. Not one of these “attention span” problem gamers you’re speaking of. The game literally lacks legacy game modes and vehicle play isn’t very good.

spicelicka1593d ago

lmao it's barely been out for a month, it has more than enough content for release. Far more than most games these days.

MadLad1593d ago

I'll let you know when I have a hard time finding a match.

The game is as far from dead as dead can be. Not sure why you're trying to make it out to be anything other than that.

LucasRuinedChildhood1593d ago (Edited 1593d ago )

@Mr_Writer85

"Maybe if gamers didn't have the attention span of a small child."
Mate, you're the one who needs to pay attention. It's missing loads of modes (although they did add a few back in), no Forge, and barely has a progression system,

"No wonder games as a service is a thing."
You're actually defending a big issue with games as a service (less content for more money) and thinking you're clever.

+ Show (3) more repliesLast reply 1593d ago
Mr_cheese1594d ago

Wouldn't mind a new Unreal Tournament to go with UE5

RaidenBlack1593d ago

^^ this + competing with it, a new Quake to go with future idTech 8

LordoftheCritics1594d ago (Edited 1594d ago )

Devs stopped innovating on them.

Overwatch is the last innovation that has some of that vibe.

PapaBop1588d ago

Agreed, you can tell Kaplan and co loved playing shooters back in the arena golden days and Overwatch is a much better game because of it. Still my go to shooter and only other shooters I've put this much time in are Quake 3 and CS.

1594d ago Replies(1)
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70°

Where did the first-person shooter in-game announcer come from?

The Outerhaven writes: Did you ever think about why your favorite first-person shooters have an in-game announcer? The one that is screaming on the top of its virtual lungs when you're out there, fragging everyone in sight? Double Kill! Triple Kill! Mega Kill! I'm sure you're familiar with those and much more, but did you ever wonder where it all started?

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theouterhaven.net
XxINFERNUSxX1752d ago (Edited 1752d ago )

My favorite is from UT2003/2004, "Holy Shit!" https://www.youtube.com/wat... Not the best quality but it has all the best phrases 😀 I played the shit out of UT2003/04, I always felt those were the real games with skill, along with Quake 3 of course. We need more games like that to make a come back no more hero shooters and battle royale shit. I can only imagine if FATAL1TY had the tech we have now back then with 360hz monitors, 4000hz keyboards, & 8000hz mice, he was already a legend then without any of that, he would certainly be on a whole 'nother level with them 🙃