
Not only does the upcoming Battlefield 2142 move the series into the future, it also brings it its first new game type. When DICE unveiled the new Titan mode, it immediately drew comparisons to similar modes in other games such as the assault mode in Unreal Tournament. But in talking about the new mode, DICE has stressed its originality. To get some deeper insight into how it plans to accomplish that, Electronic Arts offered up 2142 senior producer Marcus Nilsson to field some questions from 1up.com, along with a few tasty new screens of the game in action.

Warframe is giving away a selection of Unreal Tournament weapon skins to celebrate Warframe: 1999, and you only need login to get them free.

What ever happened to arena shooters? We delve into the rich history of this beloved gaming subgenre, how its survived over the years, and what arena shooters look like in 2022.
Devs stopped innovating on them.
Overwatch is the last innovation that has some of that vibe.

The Outerhaven writes: Did you ever think about why your favorite first-person shooters have an in-game announcer? The one that is screaming on the top of its virtual lungs when you're out there, fragging everyone in sight? Double Kill! Triple Kill! Mega Kill! I'm sure you're familiar with those and much more, but did you ever wonder where it all started?
My favorite is from UT2003/2004, "Holy Shit!" https://www.youtube.com/wat... Not the best quality but it has all the best phrases 😀 I played the shit out of UT2003/04, I always felt those were the real games with skill, along with Quake 3 of course. We need more games like that to make a come back no more hero shooters and battle royale shit. I can only imagine if FATAL1TY had the tech we have now back then with 360hz monitors, 4000hz keyboards, & 8000hz mice, he was already a legend then without any of that, he would certainly be on a whole 'nother level with them 🙃
Does anybody know, and when?