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Five Long Years

Aloysius of Ensemble writes: The last few weeks of working on Halo Wars were quite a blur. Actually, the last several months of working on Halo Wars were quite a blur. I think if you were to ask most folks working at Ensemble Studios to describe an event in their lives from the last year, they'd have a hard time remembering what season the event took place in. For us, it was all Halo Wars, all the time. Blurry days.

Today, I'll do my best to remember the final steps of getting Halo Wars out the door.

The final months of a project are all about taking the previous years of work, mashing it all together into something cohesive, testing the game, and fixing bugs. It's also a time of very difficult decisions. In the name of getting the game out the door, we're forced to eliminate several features, many of which already had months of work put into them. This can be costly (literally), but it helps provide focus to the most important aspects of the game, and gives us a better chance at hitting our target release date.

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halowars.com
120°

Halo Wars lead explains why Master Chief was actually “off the table”, and it wasn’t Bungie’s fault

Did Bungie actually hate Halo Wars? Why wasn't Master Chief in the game? Lead designer Dave Pottinger reveals all.

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videogamer.com
franwex496d ago

I would be very interested in seeing a third game. I won’t hold my breath tho.

60°

The Halo Wars Formula Has Potential to Fit More Microsoft Franchises

Halo Wars is still widely considered one of the best and most accessible RTS games around, and that formula could work with other Microsoft IPs.

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gamerant.com
gangsta_red1146d ago

I think Crackdown would fit in a more turn-based tactics system via Xcom then a RTS type game play. Being able to customize multiple agents, deploying that group in an crime infested urban zone, going against other super powered enemy and fodder type thugs. The potential for that is huge if they won't do another successful, ground breaking, GOTY open world outing like Crackdown 3....

P_Bomb1146d ago

I could see that. I feel like State of Decay could spin-off into something strategic as well.

giovonni1145d ago

Actually that would be kind of fly if they made it a turn base RTS.

lellkay783d ago

Crackdown tactics would be legit!!

110°

10 Best Halo Games

NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.

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noobfeed.com
1456d ago
1456d ago Replies(2)
-Foxtrot1455d ago

Halo CE over Halo Infinite anyday

Not to mention the impact it had at the time

Flawlessmic1455d ago

Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.

AuraAbjure1455d ago

Halo 4 best campaign and multiplayer. Halo 3 best story.

ChubbyBlade1454d ago

Are you trying to give people cancer?

AuraAbjure1454d ago (Edited 1454d ago )

Halo 4 has the hottest Cortana too which explains why the MC is the hardest in that campaign and why H4's multiplayer is the illest. Chief ain't afraid to take on teleporting enemies that can one hit melee kill.

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