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Diehard GameFAN: The Conduit Interview

2009 is turning out to be a great year for the Nintendo Wii so far. Until now, many of the Wii releases have focused around mini-games or were extremely simple. High Voltage Studios is looking to fill a void in the Wii game library with the release of The Conduit, a futuristic FPS developed from the ground up for the system.

Even though they're hard at work finishing the game for its June 23rd release, David Pellas of High Voltage Studios took the time to answer some questions.

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diehardgamefan.com
90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
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Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com