All Channels
Popular
90°

The most important missing features from games

TVGB: Kicking off the inaugural TVGB Q&A is a question inspired by the fracas that erupted over Resident Evil 5's control scheme, AKA The Great "Why Can't I Move and Shoot at the Same Time" Debate. Without further ado, here's the Q:

What features have you always felt were missing from a particular game/series/platform?

Read Full Story >>
thatvideogameblog.com
Ixxat6225d ago

"I would have to say that the greatest missing feature from a game is the lack of voice in the Zelda series"

I would have to say that the worst thing you could do to a great franchise is to add horrible voice acting...

MasFlowKiller6225d ago (Edited 6225d ago )

For RE5 it has to be gameplay, lol

great article

All-36225d ago

Astounding AI... but that's because of hardware limitations.

Second on MY list would be evolving gameplay; meaning gameplay that isn't linear or scripted like we've experienced so far but ever-changing gameplay scenarios, such as enemies that don't do the same things over and over again so that one can learn routines etc etc...

Third on my list... and similar to #2, would be character lines in a game. Thus far there are always limitations on what is said when interacting with game characters. Obviously it will NEVER EVER be totally open-ended... but it will evolve into a more dynamic state when the processing is in place that will allow for it.

Baka-akaB6225d ago

And a Zelda where you're drops into a big world and told nothing ? What's this Zelda oblivion ?

Pug6225d ago (Edited 6225d ago )

My comment is not so much aimed at a genre or platform but rather the new generation of games were getting. I love playing games that a grand and epic storyline that really captures your imagination. I look at games like MGS and they epitomise this, its bold, grand and intricate and even for non fans I'm sure it can be appreciated. Zelda is another classic as are some of the earlier FF games.

I look around today andd wonder where the new generation of Zeldas, MGS, "origial Resident Evil i.e. 1 and 2" are coming from? These told great stories and I don't see that much these days. I see a lot of mass produced medioctrity and game studios more worried about getting a quick game turn around rather than spending some time and trying to produce a grand and epic story.

xabmol6225d ago

My thoughts...

Quick saves suck because it eliminates all fear and punishment for dieing.

Nintendo has no reason not to include some voice overs in all their games. That actually started to bug me back in the GC days.

A level creator for a 2D Mario on the DS would be awesome, and sell like syrupy hotcakes covered in crack with slices alcoholic butter. mmmmmmm...

P.S.
I Zapped this article. It's better than the old fashion way of reading.
http://www.zapreader.com/re...

40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Read Full Story >>
gamesradar.com
40°

Mojang partners with Merlin Entertainments for the Minecraft theme park, Minecraft World

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

Read Full Story >>
gamesindustry.biz
50°

Yakuza Live-Action Miniseries Debuts March 17 Exclusively on IGN

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.

CrimsonWing6949d ago (Edited 49d ago )

I hope it’s better than that Prime series… woof.

shinXseijuro49d ago

Haven’t watched it . Is it not good ?

Seth_hun49d ago

Looks like everyone is a miscast :)