
If you're a veteran gamer, then you're probably familiar with faulty hardware. Whether it was the NES, which required constant blowing of the cartridge. The original Playstation, which often demanded gamers to flip it upside down in order to read the disc. Or maybe your first experience with shoddy hardware was the PS2's disc read error. Whatever the case may be, we as gamers have much experience with crappy hardware. The ironic thing about this is the fact that each of the aforementioned consoles, no matter how defective they were, went on to become the most successful platforms in their respective generations. The one thing these consoles had in common was the fact that there was no substitute for the fun factor these consoles provided when they were up and running. So how in the hell did the 360 survive with a 33% failure rate and the PS3 breathing down its neck?

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
dunno, maybe they are just smart
No one cared about the PS3 during the time RROD first blew up. People wanted the 360s new IP's and online offerings and could care less about PS3. They wanted the 360 for what it offered period. I would say the same thing about Playstation fans jumping ship because of PS2 hardware issues because they wanted what PS2 offered and nothing else mattered. Claiming there is still major issues with new consoles is simply fanboyism.
didn't really understand it either
I don't think they have overcome it, some consumers think its just part of a gaming system, some consumers don't even know about something called a "PS3" because of Sony's lack of marketing skill and the annoying media.
in other words, some kids think it is normal for a console to have these problems, and it's not. My PS2 is still alive, dusty, but still kicking perfectly.
What cant M$/ Xbox360 do??? DONT CALL IT A COME BACK!!!