
SBG:
"Frustrations and complaints aside, there are several original ideas contained within Avalon Code that I wouldn't mind seeing again. While the actual execution of the Code-swapping was somewhat lacking, it is an awesome concept that deserves a better chance. Much effort was put into squeezing a lot of quality visuals and sounds out of the DS, which includes voice clips for most of the (in-engine) cut scenes. If we are to get a sequel, hopefully having most of the ground work already done will allow for more focus on the story and Code system. As it stands now, Avalon Code is worth checking out if you want to try something a little different, but not something I recommend going out of your way to pick up."

A fun, new, interesting experience that separates itself nicely from the rest of the crowd with the use of the Book of Prophecy. If you are looking for something to play at the moment, Avalon Code is definitely worth some attention. It's a little slow to start, but it soon picks up into an exciting experience. Matrix have tried something different, and managed to pull it off with smooth execution.

GameKult: Once is not custom, the beginning of Avalon Code starts with the end. The end of the world, of course, since RPG is not Japanese as the planet is not in danger.

Nintendo Life writes: "Role playing games are rapidly becoming a staple genre for the Nintendo DS, with more and more quality titles arriving on the handheld. With Final Fantasy games, Dragon Quest releases and even new titles in the form of Nostalgia and Sands of Destruction, there is a lot of competition among a crowded market so Avalon Code needs something special in order to stand out. While it has an original idea and is quite charming, key gameplay faults prevent it from riding amongst the best of the genre."