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HorrorStyle: Zeno Clash Pre-release Hands-on

We played nearly finished build of Zeno Clash and it looks like the future of games could be in the hands of independent studios. While mega-corporations are safely investing in iterations of well established IPs, independent developers have courage and freedom to bring new ideas to the table. And that's the case with Zeno Clash, a steampunk-fantasy fighting game from the small Chilean studio ACE Team.

The two most prominent features of Zeno Clash are the award-winning surreal art style and the combo-based first-person melee combat system. While the later could sound familiar to the fans of Condemned series by Monolith Games, ACE Team took the fight system to a new level by making it more complex and intense.

But the art style is what sells Zeno Clash in the first place. The visuals are awe-inspiring and absolutely unforgettable. Honestly, one third of my gaming time I spent just taking screenshots. The surreal designs seem to be ranging from Alice's Adventures in Wonderland to hellish paintings of Hieronymus Bosch

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horrorstyle.com
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Zeno Clash - Looking Back at a Series About to be Reborn

Zeno Clash debuted in 2009, and ahead of the series' revival we take a look at where it all begin with the very first game.

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Clash: Artifacts of Chaos retains the DNA of the Zeno Clash series (Sector)

After almost a decade of waiting, fans are finally getting a sequel to the Zeno Clash series. Sector had their hands on Clash: Artifacts of Chaos during Gamescom and gave their impressions.

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www-sector-sk.translate.goog
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Abyss Odyssey, 2D Action platformer with Complex Fighting Mechanics

Abyss Odyssey is a great looking new multiplayer 2D side scrolling action-platformer (whew!) with impressive fighting mechanics, roguelike elements, and randomly generated environments.

The enemy characters all feature complex AI and a fully featured move-set equivalent to your own; meaning that the enemies are akin to a roster of fighters in a fighting game, requiring different tactics and skills to be vanquished. Once defeated, the player can capture the souls of their enemies, then use them as playable characters, each with their own abilities, combos, and special powers.

With it’s mixture of side scrolling platforming, plus action and fighter mechanics, this could have everything Mortal Kombat Mythologies: Sub Zero so badly failed to deliver, and more. Stay tuned for details about release date and platform availability.

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indiegamemag.com
Tdmd4465d ago

This looks great! If it has co-op, is a must buy for me - my gf just love anything side scrolling (she's currently in a love affair with Dragon's Crown). And I, obviously, love playing with her. :D

3-4-54465d ago

OMG This game looks awesome.

I've always wanted a Double Dragon or Streets of Rage type of game mixed with Street Fighter 2, and this is about as close as it gets.

Even if it ends up being just "ok", it's ideas like this that excite me about games.

These guys are actually trying to do something different, not just saying they are.

I wish them the best of luck. It's a cool concept.