
Edmonton-headquartered game developer BioWare has become synonymous with quality over the years since its inception in 1995, since it swiftly stepped up to the plate with genre-leading PC RPG titles such as Baldur's Gate and Neverwinter Nights. From there, the company made fairly confident strides into console territory with acclaimed titles such as Star Wars: Knights Of The Old Republic and Mass Effect. A team-up with Pandemic Studios as part of a holding company roll-up in 2005 was followed by that same deal's mastermind, John Riccitiello, helping Electronic Arts to acquire the company in 2008.
Since then, the company is further expanding, have finally announced its Old Republic Star Wars-based MMO in association with LucasArts, based out of the firm's Austin office, and also opening a Montreal satellite office. Its announced, active projects also include Mass Effect 2 and a new fantasy franchise, Dragon Age.
Thus, the original company co-founders and BioWare/EA VPs, Ray Muzyka and Greg Zeschuk sat down with Gamasutra recently to discuss their development studio's fit with the larger organization, their role in the creative process at the studio these days, and how the company drives to evolve the RPG genre.

EA turned down BioWare's pitch to work on a remake of Dragon Age Origins or a remastered Dragon Age Trilogy, according to a new report.
Thats a pity. A remaster Trilogy would sell a lot better than the game they released last year.
I would have rather seen a remake of Origins which added onto it with more content than Dragon Age 4
If successful they could have continued on from it ignoring the other DA games.
Lore dump in Veilguard was very good and I enjoyed the game for that.
I would not at all be opposed to more of a 'remake' of the first game, though. Not sure a 'remaster' with better graphics and whatnot would really pull me in if it didn't include more updated controls and gameplay.
Honestly I tried getting into dragon age 4 but just couldn’t man and it wasn’t that political BS, annoying yes, but not game killing. It just wasn’t it for me.
I would rather they just remake the original and stay true to the original

I've played the exact same Warden in Dragon Age: Origins for years. In 2025, I will finally make a different one. Maybe.
Tried it before, doesn't work. I tried to to play a Dalish archer but ended up being a Dwarf Noble warrior again, must be a bug
My preferred origin is Dalish Elf Archer that recruits the Templars, Baelen's Dwarves with Golems and Dalish Elves. Took me 3 playthroughs to lock down a "true" file for me. What a game.
How does BioWare's latest stack up against its best offerings?
LOL
DAO pioneered a new era for cinematic rpgs while Vainguard pioneered well shampood hair.
In terms of traditional rpg aspects, origins wins. In terms of scale, presentation, and refined simplicity, Veilguard wins. Its not as simple as game A is better than game B, we have to set parameters
For example: Are there people that think origins is better? Yes, alot of them. Is it though? That is debatable.
Only for those with tremendously low standards and/or who are trying to push an agenda into gaming.
I'm thinking it's really just the former...that's what I hope anyways.
In no way, shape or form does this game come even remotely close to the nearest galaxy far away from dragon age origins or dragon age 2 for that matter.
I’d guess it doesn’t top it for me as I really enjoyed the first game but I can’t say for sure without playing both of them