
With the ease it is to program for the iPhone and the relatively cheap development costs, the iPhone is inundated with games. The question is why are so many allowed to be sold when they are incomplete or not worth it. Here's a suggestion on how to fix this situation.

These new paid games, game trials and “buy once, play anywhere” pricing are coming to Play.

Revenue rose by only 0.2% year-on-year, while downloads increased by 4.6%

US consumer spending on video games reached $5.9 billion in December 2025, an increase of 3% year-over-year (YoY). This rise was partially fuelled by an increase in subscription services spend, which rose 24% from December 2024.
Well Call of Duty was the best selling game of December……interesting. Considering everyone was going Gaga over Medal of Honor.