
Cat writes:
"Gamasutra's Tom Newman has a piece on Why Games Are Not Art. I'll admit, with my background in art history I get a little twitchy when articles like these crop up, but Tom's thesis that games are better off without pathetically seeking the "art" stamp is altogether worth a thorough read. In the meantime, I get to be all kinds of fussy about points both critical and not very."

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.
Pretty highbrow stuff for N4G. I agree - I don't think you can take the art out of games. They are inextricably linked for better or worse and I think that is something that should be embraced by both sides.
Some movies are art... some are not.
Modern games are a more obvious parrallel to the movies as there is more options availible for Devs
What I think is interesting is how alot of older games and a couple of modern games (I'm thinking of LBP) are almost accidently artistic.
Think about the artistic aspect of those old games with really limited amount of pixels, so they had to utilize those pixels in a very specific way, for me this represents a kind of medium and style and when you look back at this games and what information they were able to convey its truely amazing.
With regard to the question as to whether you cna definitively say whether something is or isn't art, I would argue that its at least true that one inherit aspect of art is that its object is to convey information beyond the image (sound) itself, and many games, esp old ones, acheive this.
"Newman’s premise is that video games, gamers, and industry folks in general should not aspire to the level of art, because art is effectively beneath video games."
Well said, Mr. Newman
"It is an opportunity to bring a sense of aesthetic innocence to an overly introspective and jaded field."
Well said, Mr. Article Writer
"Video games are a powerful medium, powerful enough to save art from its artists (and their masochistic introspection) because creating a good game is about more than the individual."
You are my friend, Mr. Article Writer
nice one cat!