
GamerNode's Jorge Albor discusses perspectives on the already-controversial Six Days in Fallujah, opposing the view that this, and other titles, can be viewed as "just a game."

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"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.

Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.
The "just a game" mentality is going to subside with time regarding meaningful subject matter in the medium.
However, I still use that phrase sometimes when talking about news stories that cite games as the reason for teen violence. Am I setting a double standard? :-\
The problem is that western media is looking at it from one view, the american soldiers, OK, what about the Innocent Iraqis that died in Fallujah ? the city was under siege and no one can leave or enter, that include medicine and food, over 600 civilians died, and countless homes are destroyed.
What if a Russian company make a video game about Hurricane Katrina !? will it still be just a game ?
Read this article by the only camera man that was inside Fallujah during the assault :
http://english.aljazeera.ne...
At the very least, the game would spread awareness about these issues and make people who would otherwise know little about them to start doing some research. Furthermore, given that films have been tackling hot-button issues for decades, it seems like games should do the same.
How about ShellShock 2?