
Not just any assholes, but "assholes of the highest order". Prototype's lead designer, Eric Holmes, thinks that the type of person interested in a game like Prototype is the same type of person that, well... isn't very nice.

From Marvel’s Spider-Man 2 and Batman: Arkham City to breakout hit Dispatch and new Marvel Cosmic Invasion, these are 10 of the best superhero games you can play today.

Not all video game protagonists are sweet, jolly, or wholesome. Folks like Agent 47 are cold, ruthless, and reserved and it shows.
Ah, fond memories of strangling all the people in their hotel rooms in Hitman 1
Lara Croft, Nathan Drake etc, cos they pretend to be the good guys but are mass murderers that show no remorse.

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
That's so true. My girlfriend is kind of a b!tch (and she'll admit that so don't get on my case for saying it) and she loves sandbox games. She always does the worst possible things she can think of.
Cookigaki likes open world games and Cookigaki is very nice person. Cookigaki loves everyone, especially hot women.
The problem with saying games reflect your personality is giving games alot more credit for morality than they deserve. You choose to be evil because of some personal character flaw or whatever is totally a bunch of baloney. Gamers make gaming decisions because they want to see how the game changes or rewards them with that decision. You push over the bus full of kids because you are playing the baddie and want to increase whatever bad meter you have or you just want to see the game blow the thing up.
Here's a story, Target Audience thinks Prototype developer is an asshole.
It should sell very well on 360.