
AtomicGamer writes: "BattleForge contains some interesting ideas. The best things about the game-play are the simplification of resource-management and the ability to keep the battle raging by spawning units anywhere near friendly ground units. The game looks fabulous and much of the enjoyment comes from having such a wide array of creative and custom-made units at your fingertips. Once armies clash and the spells and explosions get rolling, it's pretty dazzling. Unfortunately, the game's RTS/collectible card approach fails to deliver the freedom it promised and the story and game-play feel oddly separate from one another and never reach their full potential. Ultimately, BattleForge isn't the embodiment of the next-gen RTS but it's a beautiful, flawed step in that direction".

Theshigen writes "Battleforge was a rather novel idea. It combined collectable card game mechanics with real-time strategy, something new and fresh back in 2009. It's been re-released today as Skylords Reborn. A fan-made project that's made the gamer, completely free."
1RBC: This has been a pretty exciting week for game news- this week, Sony announced that they'd be cutting off Playstation Now support for the Vita, PS3 and every other device that's not a PS4 or PC, some big announcements came out of Nintendo regarding DLC for The Legend of Zelda: Breath of the Wild as well as more details about Splatoon 2, and EA has handed over (partial) control of the card/strategy game BattleForge to their fans- all this and more on this week's episode of 1RBC Gaming Weekly.

iLLGaming.in's weekly roundup of Free-2-Play games, by F2P writer Ajay Verma.