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Mythic Introduces RvR Quartermasters To WAR

Mythic has announced a new way to reward Warhammer Online players who take part in Realm vs Realm battles.

A Quartermaster system will be introduced to the game, allowing players to purchase items with tokens obtained from killing other player's characters. These tokens come in the form of medallions and crests and they will have different ranks depending on their origin, for example a Recruit's Medallion will be obtained from a Tier 1 kill, a Scout's Medallion for Tier 2 and so on.

Every kill has a good chance for a medallion to drop, Crests are awarded less frequently and from very specific events.

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incgamers.com
Leord6263d ago

Very cool. They did need a better reward system!

Maticus6263d ago

Yeah it was pretty unfair before. Now you don't need to rely on others so much.

Leord6263d ago

The question is. Did the rip of WoW, or is it original enough? =)

Cogo6263d ago

I get quite sick and tired of people using the word "rip".

All developers borrow ideas from each other. It's a matter of whether or not they implement it well.

WoW is a mishmash of a LOT of stuff, where there is quite some influence from WAR in the first place...

Fyzzu6263d ago

That's a pretty cool idea. I find it interesting that they're using PvP as a way of offsetting the Public Quests though.

Leord6263d ago

Yes, it's definitely not revolutionising but it's cool that a player can spend ALL their time doing PvP and still lvl up.

Malfurion6263d ago

Rewarding players for skill rather than relying on luck is always a good idea.

Cogo6263d ago

Yes, I agree. Skill all the way.

The problem is that it's hard to do.

Maticus6263d ago

For a game that prides itself on it's RvR, the rewards weren't great before, but this is excellent!

This will really help to motivate more RvR action :)

Cogo6263d ago

On a principal level I think RvR sounds awesome, it's just hard to make it really immersive in this style of gameplay.

A "sandbox" world like EVE would likely be a lot more entertaining for WAR or WoW.

Malfurion6263d ago

This is a massive addition to warhammer, any idea when it's coming?

Leord6263d ago

Hehe, should really have been in the release version =)

Cogo6263d ago

I think you are asking a lot by saying that. Remember that WoW did NOT have any PvP rewards for a long time after launch. People tend to forget that.

Malfurion6263d ago (Edited 6263d ago )

Haha, so should a lot of things, but people forget WoW launched with a fraction of the features it has now. It didn't even have PvP, only duals.

Games have come a long way but they got to start somewhere.

Edit: Lol Cogo, you beat me to it :P

Jenny6261d ago

I still think Warhammer is way better then WoW but the numbers do not seem to show it. I wonder if it is because Warhammer does not seem to be advertised as much as Warcraft.

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80°

10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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mmogames.com
Casepbx3620d ago

I still miss City of Heroes.

3620d ago
PurpHerbison3620d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

30°

Top 5 Disappointing MMOs

MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.

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mmo-play.com
20°

Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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denkiphile.com