
PSU writes: "Wheelman gets many things right, however. It has a brilliant PDA function that allows you to set way-points and pick and choose your mission types depending on your preference and, despite the fact that many vehicles feel similar to drive, it's a smooth, enjoyable and often exhilarating ride around the city that is bolstered by some excellent, if a little over-the-top, super moves. If you're expecting a GTA clone then you'll be sorely disappointed as Wheelman lacks the life, the depth, and the attention to detail of Rockstar's franchise, but it does entertain thanks to the variety of missions and its cinematic flourishes. Wheelman isn't going to be up for any awards come the end of the year, but we've been pleasantly surprised. Despite the blatant and disappointing omission of a multiplayer component, we've had a good time; it's worth a rental at the very least".

From Xfire: "Video game enthusiast and Hollywood superstar, Vin Diesel, has taken his talents to video games numerous times. We've decided to rank all of his games from the worst to the best."
“Ranking every game with Vin Diesel from terrible to bad”
Fixed the title for you.
Butcher Bay was great. From the prolog, fist fighting, knife fights and story. The immersion of the whole package really uped the criteria of what a cutting edge game was back then. I would like another adventure with Riddick, but it would have to be triple A status to live up to Butcher Bay.

In this episode of InRetroSpect RAW, Dan, Pete & Kris argue over which games demand a sequel. Hear Pete confuse us with Prince of Persia timelines, Kris drops the ball with an unprecedented late swap and find out which game makes Dan threaten to leave if it isn’t included.
Remember everyone, Sega thought it was a better idea to invest in Aliens: Colonial Marines than Shenmue 3.

Game Informer - When Wheelman was announced back in 2006, the project was full of promise. It had big star Vin Diesel attached along with his boutique development house Tigon Studios (which also worked on the great The Chronicles of Riddick: Escape from Butcher Bay). It was tied to a film of the same name and the stories would weave together. Over the years to its 2009 release, however, publisher Midway's financial problems kept getting worse, and the film counterpart never got off the ground (much like Midway's failed attempt to tie a movie to 2006 game Spy Hunter: Nowhere to Run). Out of all the turmoil, primary developer Midway Studios - Newcastle somehow managed to turn in a fun popcorn flick of a driving game with ridiculous, yet exciting Hollywood-style action around every turn.