
Despite its detrimentally frustrating difficulty, the original Stuntman on PS2 had one huge positive going for it: a kick-ass concept. Relocating the racing genre to a blockbuster movie set is genius, as driving through explosions and rocketing off ramps is way more exciting than simply motoring towards the finish line.
The 360 / PS3 / PS2 sequel, Stuntman: Ignition, is hoping to do that concept the justice it deserves. As Games Radar reported in their recent hands-on impressions, the gameplay is much easier to master. And with larger, more spectacular set pieces, the satisfaction of pulling off the perfect sequence of stunts is much greater.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.