
Korean game publisher HanbitSoft has said that it "is interested" in recommencing Hellgate: London's service in the U.S. and Europe, but "unable to do so" due to Namco Bandai's Western publishing deal for the troubled title.
The T3 Entertainment-owned Korean firm acquired the IP of Hellgate has set up a San Francisco-based development studio, Redbana U.S. Corporation, in order to continue development on the PC MMO after the demise of original developer, Flagship Studios.

Before Flagship Studios, there was Blizzard North. Originally known as Condor, the Redwood-based studio was acquired in 1997 by Blizzard Entertainment. At the time, Blizzard North was hard at work on the development of the game that would be the cornerstone of everything that came after: Diablo.

IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.

PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.
They should bring it back but follow Acclaims model, make it free with stuff you can purchase on the side if need be, show ads at the loading screen to pay for servers and such. In the age of World of Warcraft, the only way you can properly compete is with a free model.