
Brutal Legend debuted formally last week. It was a guided play session at Double Fine's studio in San Francisco, and the demo started out rough. Taken out of context, the game's combo-mash combat didn't appear to stand particularly well on its own -- generic hooded cultists were summarily cut down by protagonist Eddie Riggs, never quite selling you on their feeble retaliations. For those first five or so minutes, Tim Schafer's witty, vulnerable narration was the definite high point.

Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.

The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.

The world of Brutal Legend looks like something a 14 year-old metal head would draw on their notebook while not paying attention.
Liked the aesthetic, tone, humor, and action combat.
Didn't care for the RTS elements.
Never cared to finish it.
PS360 gen was special, then again it was still the mid 2000s. Everything went to shite in the teens
I think that was the breaker for Doublefine's creative ambitions and their mixing of genres (which was getting kinda stale). It was a nice to look at but it was more of a tribute to the many things Tim loves, was influenced by and has great admiration for....but the forced RTS stuff was like a drinking buddy's "great idea" that never should have come to light. The game seemed a lot more vast, but it ended pretty quickly too. And Jack Black. As much as I don't care for him as an actor (annoying and requires constant attention), this was absolutely made with him in mind and it worked. I mean come on, Tenacious D? For as Metal as this game was trying to be, even comically, it did little more than meow.