
Popmatters Writes:
"As is common with most Wii games, the Wii-mote/motion sensitivity frequently fails you and can, much like the camera orientation, be the difference between living and dying. The scorpion's bury move (one that is critical to beating Gila Monster-like lizards) requires turning the Wii-mote upside down. But, if the sensor doesn't recognize that slight twist of the wrist, you will almost certainly find yourself staring death in the face. However, the motion sensor controls do yield some of the most enjoyable moments of the entire game: the finishing moves that you can execute after an enemy has been sufficiently weakened. With a different kill-move for each enemy, which are also dependent on the character that you choose to play, these slow-mo action sequences require timed Wii-mote/nunchuck swings to inspire the only "oh-face" moments in the entire game."

Beneath all the Smash and shovelware, the Wii really did have quite a few gems.
Not a bad list.. I would add Excitebots, Kororinpa 1 & 2, Bit.Trip series, Geometry Wars: galaxies

In an enlightening interview with Laser Lemming Nordic Game's Martin Kreuch reveals the swedish publisher's plans for their recent haul of THQ ips, including Darksiders.
How about no Darksiders at all? I never understood how people could play this game from start to finish, both belong to the worst games I played in the last 10 years.
Oh maaan, please continue the story of darksiders series.
Also if you do manage to get older developers, i hope you guys remove the rpg-ish element. <_<
The game was much better without it.

Game Informer - One of the most unique Wii titles revolved around a spider, a scorpion, and actors Billy Bob Thornton and the late Dennis Hopper. THQ released Deadly Creatures in 2009 to little fanfare, but many that played it were charmed by its quirkiness. This week, we see if that charm holds up.