
TeamXbox writes: "Back in the olden days of video games, say 7 or 8 years ago, there were two 3D engines that powered just about every game. They competed to see who could be the most powerful and take the best advantage of current technology. There were many lead changes, and people argued over which one was better. They were like the Ford and Chevy of the video game development industry."
The great thing about being one of the most popular consoles of all-time is that there’s always more underappreciated bangers to spotlight.
I love Enslaved such a sleeper hit, Asuras Wrath a very good game I still own, and I wish EA would put out a new Dante's Inferno another game I enjoyed. I never heard of the Rain game I might have to try it out might give Ebay a snoop or two.
enchanted arms and folklore most definitely.
theres also a game about a red haired guy and a girl who is a sword or something. good game

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.
It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."
Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood
I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.
This article must have been written by a teenager. Initially there was no battle with Unreal. It didn't exist. There was Quake, Quake II, and Quake III with Unreal Tournament finally releasing just a few days ahead of Q3 but to no where near the online traffic of Id's title. Carmack was a big supporter of Open GL, an API Microsoft killed off. A shame since, like Glide, it far outperformed Direct 3D.
But the Quake engine - of which a modified version would later power Half Life - and Quake II were the champions of their time.