140°

EA Releases DRM De-Authorization Tool

As you may already know and bitch about, some EA PC games only allow the owner to install the game on five machines. Back in December, EA released a de-authorization tool for Spore which allowed users to switch these five authorizations around between machines. Now they've unveiled a new tool that allows you to do this for over a dozen different games with SecuROM.

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Yi-Long6177d ago

... many people will just shrug their shoulders and download a crap-free version instead.

It's 'nice' that EA releases this 'tool' now, but obviously it never should have come to this.

dragunrising6177d ago

As far as PC games are concerned, there shouldn't be big box retail anymore. DRM and piracy will always exist in this market. Release games exclusivity online with Steam and Stardock's Goo. With Goo in particular you could sell your "used" games. It has a lot of potential.

More on topic- Good for EA. Perhaps this is a sign of change on their DRM stance.

EvilCackle6177d ago

Yeah, I think the two biggest problems for video game sales - piracy and used games trade-ins - will both eventually be solved by a transition to digital distribution.

Yi-Long6177d ago

1: when you have your games in the store, sooner or later the prices will HAVE to come down (sales), simply because the stores need space for the newer, more in-demand, games. When it's digital distribution only, there is no such need to really bring those prices down, so even a few years later a game like Mass Effect could still be costing 30-40+ bucks when you buy it online.

Having boxed copies in the store will make sure games WILL be on sale sooner rather than later.

2: If you are going to do DD ONLY, they will have to make sure you will be able to play that game for the rest of your life, on all your next PC's. You will buy the rights to play that game whenever you want to play it, so they need to make sure that it will still have all the right drivers and patches.
When I buy Monkey Island 5, and in 15 from now I wanna show my kid what that game was like... I need to be able to go into my online account, and download and play it on my new up-to-date PC. It should still be available and it should still be playable.

6177d ago
Yi-Long6177d ago

... Piracy is a result of the problem.

Not every game is worth 60 bucks. Not everyone is able to buy every game they're interested in, but they will still want to check it out.

First of all, the industry needs to adjust their pricing-strategy. A Call of Duty or a Mass Effect or another A-title IS worth 60 bucks. But games like Call of Juarez with xbox1 quality graphics and 'old' gameplay!?
Some people will want to check that out because of the setting etc, but there won't be many that are going to splash out 60 bucks on that when they can buy a GREAT game for the same price.
Just release games like that where you know it's not GREAT, but maybe just 'good', for 30 bucks orso.

Same thing for games like NHL09. Yeah I can understand you sell a new NHL game for 60 bucks in North-America... but in Europe for 60 euros while no-one is interested in the sport, but people ARE interested in the gameplay!? Release it for 30 bucks and it's a nice Xmas present and it will sell well.... but for 60 bucks people in Europe aren't going to buy that!

The problem is that the industry thinks A; that every game is worth 50+ bucks, and B; the budget gamers have is limited, so they make choices about what is worth buying, and what they are going to download and check out that way.

Also, the industry needs to look at their DLC tactics, cause for me DLC-scamming/milking is a reason to not buy a game at all.
In fact, i think it will drive people to piracy, cause you feel ripped off by these developers and so you won't care about 'loyalty' or 'supporting the industry' etc.

6177d ago
Yi-Long6177d ago

... Well... I think the faults lie with the developers, and Microsoft and Sony.

1: The developers. Yes production-costs go up when you hire a huge bunch of people for a game, pay them very well, have your workspace in an expensive building in a nice neighbourhood in the middle of London or wherever, and throw all your cash on marketing.

Personally, I feel you should be able to make great games with a relatively small group of talented people, and modest marketing. That's the way it was 10-20 years from now.

Just look at the crappy new 3d Sonic games. Wouldn't we rather see Sega produce a new HD 2D sprite-based Sonic platformer!? I expect that to cost LESS in development, and it would sell LOTS more if it reaches the quality of the first 2 Sonic platform games on the Genesis.

Also, more and more work is now already done by other programs. Instead of building/modeling a huge 3D world step-by-step, you can run a 3d landscape-creator like Vue or whatever, and then go in and add details and touches and all that. Nowadays, developers already have lots of tools available to them so they can quickly get to the creative stuff.

2: Microsoft is pretty much demanding the developers to produce and charge for DLC. I personally feel this will just drive gamers away from a: those games, and b: maybe even the consoles, when this keeps going on.

Why would I wanna be paying for all kinds of DLC and add-ons etc for my 360, when it's free on the PC!? In a few years time more and more people will have a high-end PC hooked up to their HDTV, and if you can choose between a 60 euro 360 version of Far Cry 3 which doesnt have the DLC add-ons, or a 50 dollar PC version of Far Cry with free DLC, guess which version people will choose...(!). And when the PC DLC isn't free, they'll just download the cracked version instead.

3: Sony. Sony is now charging developers for every MB of content they have to host on PSN. developers will have to pay for their demo to be up on PSN, for their add-ons that are up on PSN, and for their patches that will need to be on PSN.
I'm sure I don't have to explain in what, and how many, way(s) this is a realy bad idea from Sony!?

I feel the industry is making lots of mistakes (and I just named a few of them), which will actually lead to less income for them in the end, and more people losing their loyalty and turning to piracy.

180°

Mass Effect - N7 DAY 2025

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."

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blog.bioware.com
-Foxtrot112d ago

I expected nothing and I'm still disappointed

Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.

toxic-inferno112d ago

I feel the same way.

I mean, how difficult would it be for them to release SOMETHING of substance? Another short trailer? A couple of proper hints? A short story set during the original trilogy, but focused on fringe characters?

Hopefully they're working so hard on the game that they don't have time. But still, with every passing year and so little to show, the franchise will be slipping further and further from people's minds.

Profchaos112d ago

Yeah agree it's almost a cop out since Dev times are 5 to 10 years just throw out a few seasons instead you get them done in a year

jznrpg112d ago

I still haven’t beat Andromeda. I am waiting for a lull of good games in my backlog

P_Bomb112d ago

So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?

Rebel_Scum112d ago

Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

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200°

EA Cut Dead Space's Marketing Budget to Pour Into Mirror's Edge Due to Mock Review Scores

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.

Knightofelemia428d ago (Edited 428d ago )

I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.

goken428d ago

Agreed. DS was great. But DS2 was even better. Would love to see a DS2 remake, though I would love to see a DS4 even more.
The problem with EA is they make easy $ from the slight changes to their sports titles like football FC games (whatever it’s called nowadays). People just lap that sh1t up.
Comparatively, games like DS which don’t sell 10s of millions, can’t sell them team player add ons and all the like, would seem a hassle to make and unappealing comparatively. Especially when you consider that most EA non sport titles haven’t actually performed well recently.

Pyrofire95427d ago

Dark Souls 2, Darksiders 2, Dead Space 2, Death Stranding 2, Shin Megami Tensei: Devil Survivor 2

chicken_in_the_corn427d ago

The Dead space remake was so good. Better than the original. Shame they won't remake 2.

__y2jb427d ago

I loved the original dead space but the remake I just found boring. Game design has moved on and the game really showed its age, just small area encounters repeated again and again.

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DefenderOfDoom2427d ago

I bought Dead Space during launch window and I never bought a Mirror's Edge game .

Inverno427d ago

Then they went on to screw both games over.

UnbreakableAlex427d ago

I'd rather see a new and great Mirrors Edge than another boring Dead Space.

80°

PlayStation Plus Monthly Games for October: WWE 2K24, Dead Space, Doki Doki Literature Club Plus

All playable from October 1.

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blog.playstation.com