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The Best Current-Gen Gaming Engines

Every game runs on an engine that either makes or breaks the concepts that the developers set out to accomplish during the months leading up to launch. Each of these engines has a different objective, whether it's making the sexiest game out there, or creating one of the most realistic physics systems for all those ragdoll-powered moments of glory. Whether you're trying to create the most amazingly lit landscape seen in gaming yet, or if you're going for unique concepts that can only be delivered on the most versatile of video game engines, you can't go wrong with any of the following gaming engines.

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safetys-off.com
CrippleH6270d ago

How can you rate CryEngine 3 when it's not even completed yet.

It hasn't even been put in a game yet.

Crysis Warhead is using CryEngine 2 not 3 so far.

jack who6270d ago

no Engine is ever completed

BulletToothtony6270d ago

it's a different thing to show an engine, and then to use it in a game..

K2 has proven that it can handle graphics, detail, physics and AI, cryengine has proven nothing... i know what kind of people write these articles.. and they are not very bright people

Chubear6270d ago

Hands down it's the Edge Engine that runs KILLZONE 2. That thing is a beast. Can you imagine an RPG or MMO on that thing?!

king dong6270d ago

killzones engine is no1 for me at the mo. with capcoms MTframework engine, and the beast that's gonna be running gran tourismo. although, it's pretty clear that the CRYengine3 engine is going to be something special.

the unreal3 engine needs to die...like right now!

GWAVE6270d ago

Wow. This article is pathetic. Havok is good. I'll give the author that.

But Unreal3 and Source? If he was planning on making me laugh, he succeeded.

Leathersoup6270d ago

I agree. If cry-engine is on the list then idtech 5 should be as well.

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KenAdamsNSA6270d ago

It's referring to CryEngine in general. CryEngine 3 is just the picture I used.

6270d ago Replies(1)
Slinger4206270d ago

are Killzone 2 and Modern Warfare/World at War

IcarusOne6270d ago

I was especially surprised MW wasn't included since that engine is one of the most beautiful my screen has ever seen. I can't imagine the PS3 cult will be happy that Killzone has been left off the list. My only thought, in terms of justification, is that the engine is still unproven.

squidyj6270d ago

It's more of a case of limited application of Killzone's engine IMO

BTW CoD4 looks like ass. It's a lot of fun but it does not look good at all.

Chubear6270d ago

All they naysayers like you said the 2005 KZ2 trailer was impossible for even the PS4 to reach and KZ2 surpassed the trailer but you still call the Engine unproven?

You're just a hater that's tired of eating crow cause you all got Killzoned!

IcarusOne6270d ago (Edited 6270d ago )

But that doesn't change the fact that KZ2 did not meet the target render, let alone surpass it. Not only are you now the one who's high (which I don't hold against you), but you're a blind fanboy to boot.

Every engine on that list has been used by more than just the devs who designed it. That's why I call the KZ engine unproven. Just because Guerrilla can make a pretty game with it, doesn't mean it's an engine with staying power. Let's wait and see what other devs do with it.

Calm down, buddy.

Marcelles256270d ago

littlebigplanet and infamous both use deferred rendering engines i dont know if it the exact same one but they use the same thing basically

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KingKionic 6270d ago

the unreal and the source engines are really good. i cant wait to see cry engines should be pretty big.

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80°

Noah Hawley To Create Farcry Series

A new FarCry television series has been announced.

crazyCoconuts187d ago

I wonder if they'll go way back to where the story started w/ weird animal-like genetic mutations. I don't think the current games even try to tie back to that origin, or at least I don't see any attempt to...

cloganart187d ago

I think this series should feel like an Anthology like the games. Every season a new setting with new set of characters.

150°

Ubisoft confirms Far Cry will ‘more predominantly push multiplayer’ in future

Speaking on stage at Saudi Arabia’s New Global Sport Conference (covered by Game File), CEO Yves Guillemot was asked about the future of the shooter series, which recently fell under the control of a new Tencent-backed subsidiary.

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videogameschronicle.com
Tacoboto262d ago

Ubisoft in Saudi Arabia touting their new Chinese partnership. What a trio

-Foxtrot262d ago

Urgh. Learning the wrong lessons from something as always

P_Bomb261d ago

Currently playing FC4 for the first time. On the plus side, the 60fps update is great. On the down side, the multiplayer is the weakest part. Just chatting in the lobbies, ppl were only doing it for the online trophies. I don’t know that anybody really wants more of that.

jambola261d ago

Can't wait to see the excuses when this does terribly

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70°

OG Left 4 Dead Creator Announces He's Working On A New Multiplayer Shooter

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.

ZycoFox273d ago

L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.

This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.

The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

-Foxtrot273d ago

Regardless of what Valve officially said they didn’t need to do a sequel that fast, things could have easily been added to the original overtime and the sad thing is the characters and atmosphere of the original was better than the sequel. I mean we went from the dark, grim city streets to the sunny south where we are hitting massive menacing tanks with frying pans.

I honestly believe Valve killed it because it was a Turtle Rock game at its core and Valve wanted it to be known as an Valve only IP moving forward

They even brought back the original survivors just to kill one of them off (even though in the original they were heading North to Canada)

JEECE273d ago

Lol L4D2 came out in 2009, and you are saying it should have been a 2020s type live service game. It's just a great game, it doesn't need battle passes and skins.

This attitude is why devs are afraid to make any multiplayer game that isn't a live service.

Jingsing272d ago (Edited 272d ago )

Also in these current economic times live services is just a no go when people are being more frugal with their purchasing power. I don't do any subscription services anymore which means I can't do multiplayer on a console even if I wanted too. Something the console manufacturers should think about if they want to get players to even try their online stuff.

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