
When Sony announced four new PS3 titles during GDC 2009, The Playstation 3 Guy started doing his research about the games and found out all about Ivent's Strength of the Sword. How? He went straight to the source and interviewed Ivent's Kaloyan Ganchev, Game Designer and developer for 'Strength of the Sword'.
The best part of the interview? Kaloyan cleared up ANY confusion about the game, including...
- If SOTS is a PSN title or a full-fledge PS3 title.
- If SOTS will support Trophies or not.
- If SOTS will support Home or not.
- If SOTS will support Sixaxis or not.
- How it is developing for the Playstation 3 console.
- If SOTS is a PS3-exclusive or not.
- Why Ivent decided to go with an animted look for the game.
- Titles that inspired SOTS's gameplay.
PLUS More! If interested, then you know what to do!

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.
I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.
The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson
But honestly most of the crush 40 soundtrack music lives in my head rent free
Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

Diablo III Season 38 launched with Ethereals back, but players are reporting Error 395002, disconnects, and server trouble.

Capcom commemorated the two-year anniversary of Dragon's Dogma 2 with new artwork that fans say contains hints of a major update.
I don't see Capcom revisiting the game outside of a Switch 2 port. It under-performed and generally when that happens any potential future content goes bye-bye.
Exactly.Only the skilled or the cream of the crop have success on the Playstation 3.Capcom,Crytek,Insomniac,DICE ,and Criterion all agree that Playstation 3 development is not difficult.And EA,Namco,Take 2 all agree that Playstation is profitable for 3rd parties.The lies from Microslaves have been brought to light.
need to see more of this game to get excited.
I'm actually interested in Strength of the Sword. The art style reminds me of Mark of Kri and that game was great.
NEWS
kool