
Monster vs. Aliens boasts some interesting boss battles and level design, especially the scenarios that involve using B.O.B.'s unique talents to navigate complicated environments made up of spinning platforms, grates, crates, and buttons. Gameplay starts to feel repetitive and contrived after a while, however, and gamers who are prone to motion sickness should beware of the constantly rotating camera angles. With tons of unlockables and extras, Monsters vs. Aliens is a solid enough platformer that it should appeal to fans of the movie.

Chris B. of TGF writes:
"By now most gamers are immune to being sucked in to purchasing a video game that is based off a movie. For the most part the games aren’t based off the movie itself, and are usually a side story created using loose parts of the movie to tell it. Developer Beenox and Amaze Entertainment, with publisher Activision decided to throw their hats into the ring and take on the project of creating the home based console and handheld versions of the movie by DreamWorks Monster vs. Aliens."

Movie-tie-ins are almost always universally panned by critics and are seen by the majority of the industry as an opportunity to cash in on something big at the box office. Usually criticism levelled at said productions is due to poor game play elements resulting from a short development time and a rush to release the game on a tight schedule, unfortunately for Activision Monster vs. Aliens fits this trend to a tee.

PGNx writes: "Monsters and Aliens battle it out in Activision's latest title. The game, based on the upcoming Monsters vs. Aliens feature film, is developed by Amaze Entertainment for the Nintendo DS. The general plot and gameplay is fairly similar to its console cousins though the game was obviously adapted for the handheld."