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Things The 'Flower' Team Ditched

During the Experimental Gameplay Sessions yesterday, developer Jenova Chen revealed several features that his team tried and then removed from the PS3 downloadable game "Flower."

They removed:

* Timers, which they thought might help motivate the player
* Desert terrain, which would cost any players who flew over it some petals
* Spells, which were part of a system that allowed the player to gain improved flight abilities
* Orbs, into which players were going to deposit petals in order to unlock checkpoints

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multiplayerblog.mtv.com
Cajun Chicken6260d ago

I smell expansion pack. I wouldn't complain either.

100°

The best calming games to play while you’re quarantined

KnowTechie writes: Looking for some games to play that are meant to be a relaxing experience? We've got you covered with 10 games worth checking out.

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knowtechie.com
BootHammer2249d ago

This is greatly appreciated right now. Gotta fight this cabin fever ;b

brando0082246d ago

Great recommendations, I love all the games listed that I've played so far. Going a bit stir-crazy with the constant WFH during this time. Thanks!!

80°

8 Games Perfect for Embracing Spring & Shaking Off Your Winter Chill

Nelia writes: "Spring is nearly here and to celebrate we've put together a list of some of the best Springtime video games for the upcoming season."

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twinfinite.net
50°
7.0

Review - Flower (PC) | WayTooManyGames

WTMG's Leo Faria: "Flower is a gorgeous, well-crafted and relaxing game, but I have to say, I don’t get the massive love towards it. Its “story”, if you can call it that, is far from deep and thought-provoking as some say it is, its duration is borderline insulting for its asking price, and it just doesn’t motivate you to replay it after you’re done with its half a dozen levels. Sadly, Flower isn’t as meaty as it should be. A fair point in a way, given it’s a game about plants…"

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waytoomany.games