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GDC: Evolving game design -- Pagliarulo, Suda, and Ueda speak

Christian Nutt from Gamasutra writes:

"The Evolving Game Design panel was a meeting between three of the most respected game creators of today -- each who presents his own vision for games. Emil Pagliarulo, lead designer of Fallout 3, Goichi Suda, founder of Grasshopper Manufacture (No More Heroes), and Fumito Ueda, lead designer and director of Shadow of the Colossus.

The creators were asked to introduce each other -- and as soon as Suda was done praising Fallout 3, which he's currently playing, fulsomely, he joked that Pagliarulo is "a master at kung fu -- and there are some rumors that he was engaged in kung fu in the mountains with monkeys." Maybe you had to be there."

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gamasutra.com
80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania96d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_95d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda95d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot95d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania95d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman95d ago (Edited 95d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown95d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198995d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac95d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_84d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 84d ago
neutralgamer199295d ago (Edited 95d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7796d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas96d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_80d ago

Because of money. Most game studios need financial backing in order to develop games.

95d ago
MrNinosan94d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster96d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7795d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno95d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa95d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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60°

Fallout 3 Remaster Is Allegedly Planned For Release At Some Point In The Future

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.

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twistedvoxel.com
LucasRuinedChildhood139d ago

Would be nice if they had New Vegas ready as well, especially because of the show.

Hopefully this doesn't have the same performance issues as Oblivion Remastered.

cloganart137d ago

I haven't seen anything on these performance issues? What's been going on?

walken7137d ago

Probably the Unreal Engine issues, I skipped it for that reason.

Snookies12138d ago (Edited 138d ago )

Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.

To be fair though, Bethesda was trash at Playstation ports anyway.

Michiel1989138d ago

all devs sucked at porting to ps3 for the first like 3 years because no one had experience with the cell architecture. Even 1st party took a long while to get proficient with it, the difference between uncharted 1 and 3 is massive for example.

Extermin8or3_138d ago

Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too

jznrpg138d ago

Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Christopher137d ago

Which is why we won't get them. Gotta keep floating "support this one and it might happen".

BlaqMagiq1138d ago

Can't wait. Won't have to go back to my PS3 to play this when it comes out.

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80°

Fallout 3 remastered on the Nintendo Switch 2 is what we deserve, not the worst Fallout game

Fallout Day's disappointing news that Fallout 4 is coming to Switch 2 is a shame, as this 17-year-old entry is more deserving of a new port.

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pockettactics.com
jambola210d ago

Why exactly do you think you deserve it??

Phoenix76210d ago

Fallout 4 isn't the worst game in the franchise. It's either Fallout 76 or Fallout BOS that's the worst.

gigoran8209d ago

PC and all other modern consoles never got a remaster of 3, but obviously the switch 2 was the tipping point to make it a reality... ahuh

1nsomniac209d ago

Meh, I thought 3 was garbage. I'm not a great fan of the franchise to be fair. They're like B-Movie films, really shallow and janky. 4 was definitely one of the better ones though.

UltimateOwnage209d ago

So the article makes a snippy entitled statement and acts like that is going to encourage a publisher to give them what they want. Okay.

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