
Stephen Totilo from MTV Multiplayer :
"Fat Princess" at GDC exhibited no gameplay revision. It still pits two teams of players and computer-controlled warriors against each other in a capture-the-flag contest.
When last I played the game it had a framerate problem. At GDC it's main problem is that players need to exercise teamwork. Going solo is death, as there are at least a dozen enemies always clustered between your spawn points and the enemy castle.

A few details have been revealed for the newly released Stubbins Fat Princess Plush.

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It’s that time of the month again folks. The time where gamers collectively gather all over the internet to criticize what free games they get this month. So, who plundered the other's fanboys for all their self-worth and gratification in life? Who was the victor in July? Let's take a look.
To lug that fat princes about, depending ofcourse on how fat she was.. ;-)
I can't wait to see more games that require teamwork and communication. It always adds a little more satisfaction to the experience when your team works well together and everyone helps defeat your opponent.
cant wait for this. i hope it rocks. love the class idea.
A multiplayer team objective game requiring team work. O_O !!!
Thanks for the news MTV. Keep up the good work *\O/*
it was still coming out in march!
I was looking forward for this game almost as much as Killzone 2!