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Onlive: Is it good for gaming

Onlive has gone live. At GDC 2009 the company is set to launch a revolutionary On demand game service that may turn the industry on it's head. Spearheaded by an man with a massive track record, could this be the service which stops gaming consoles as they exist today? Perhaps a better question...Is Onlive good for gaming? The Kingslayer's Journal discuss this ground breaking development.

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kingslayer.wordpress.com
ASSASSYN 36o6279d ago

I think this is going to be great if the subscription stays low. There are a ton of pc games I want to play.

GamerPS3606278d ago (Edited 6278d ago )

but I don't want to play on freaking pc monitor. And, for TV, you have to buy micro console (that's what they said) with wireless controller but it said to be cheap. Anyway, There are many questions that is unanswered. Lets see how it goes.

But, it is not the end of consoles. How many consoles that are not registered online for both psn and live ?? There are so many gamers who don't even go online, let alone pay to play online game that you can't even own.

socomnick6278d ago

they said the micro console might be free if you sign up, its that cheap. It has a hdmi cable , and 2 usb adaptors so you can play the games your way, controller, wireless controller, usb 360 pad, mouse and keyboard, racing wheel. you decide

Laka6279d ago

Nothing great about a system that only support 480P to 780P. Unless they can Jag the resolution up to 1080P, it's a no go for me.

Sarcasm6279d ago

OMG, Kingslayer one of the biggest 360 fanboys has his own blog and it was approved?

anti-gamer6279d ago

it well faill because it need high speed internet that less ppl support it

6279d ago
Microsoft Xbox 3606279d ago (Edited 6279d ago )

Hate to be the bearer of bad news, but I ain't going no where. Sorry.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney45d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage46d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman45d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb45d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.