
Still reporting news [post event] from GDC, PSU has some great information to share with everyone.
"Proceeding the Phil Harrison Keynote last week, PSU ran into a few guys from Evolution Studios, whom all were wearing Motorstorm attire. After a little chit-chat about the keynote speech and thoughts on Sony's recent announcements, we began to ask questions about Motorstorm and what Evolution Studios had next on their list.
"Motorstorm 2!" was the reply and its been in development for quite some time. Outside of announcing the title, the developers wouldn't divulge into any other details, other than its being built on a revamped version of the original Motorstorm Engine."

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.
After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.
Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣

MotorStorm debuted on PlayStation 3 15 years ago today (in Europe), and remains one of the format's best alternative racing games.
Ahhh motorstorm....i still have the reveal trailer back in my mind from e3 2006 or 5 i think...ps3 never manage to par the gameplay trailer back then but the game especially the first one for me was AWESOME....I m sure that ps5 is capable to give us now this kind of fidelity....for me motorstorm and daytona usa 2 in arcades still is my favorites arcade racer ever....
Bought the 60gb PS3 with motorstorm and my first 720p/1080i TV on the release day, great memories. Oh the mud!
Real shame this franchise fell by the wayside. With todays tech it would/could be such a great open world arcade racer.
The first Motorstorm was good, but Pacific Rift blew it out of the water IMO. Still one of my favourite arcade racing games of all time. I also really liked Apocalypse, despite the Supercars and Superbikes being OP compared with the other vehicle classes.
Mororatoem 1 was excellent the visuals and everything had a really good vibe about it. If they remade that with a festival type open world... If only
I just bought Motorstorm a couple of days ago and I have to say that this game is actually really fun to play, especially online. Now that the devs know what the minor complaints or lack of features are, I hope they'll take it into consideration and improve on the sequel(not that it needed THAT much improvement) A figure 8 track would be pretty crazy.
If anyone of you see SPECIALGUEST online, that'b me.
Look for me on Motorstorm specialguest. Also I've already got Motorstorm II reserved at GameSpot!!lol l8r
Got horrible reviews but its flawless.. All the tracks are so detailed and the physics are unreal..
Without a doubt a great game.
Play it before you knock it because reviews arent trust worthy anymore.
Oh and yes its hard, dont expect for the AI to let up as you go along...
and been working nights. I actually picked it up for a few minutes and yes it is hard. It is a great and fun game. IMO using motion sensing adds to the realism of what they were trying to achieve especially in deep mud. Online play is a blast and best of all you don't have to wait for the slow poke (yes I was the slow poke) to finish before it goes back to the lobby. The lobby is the only downside to on-line play. Very lack luster. Other than that I had a blast with. Just waiting for when I got back to day shift to really tear into it.
PSN: Air-God (look me up)
Get splitscreen happening for Part 1 and release the update. Then build that into part 2.
As well as more new tracks, include all the originals as well. Then ala Smugglers Run I think it is make a big open are with dirverse terrain. Then allow gamers to make an unlimited amount of user created tracks simply by placing checkpoints around the map. There would be no track per say, but mad dashes from checkpoint to checkpoint. Plus with this kind of area, different game modes would be a given. Why not a capture the flag or hold the bomb type game. I'd love to see a big destruction derby type arena too for last man standing, maybe with caranvans trailing behind. Its such a good engine, they should exploit it.