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Dead Space Extraction's unique Wii features explained: Why it isn't just on-rails

Following up on a recent story on Dead Space Extraction, here's a few more bits picked up on the Wii game from the April 2009 issue of Game Informer (the one with BioShock 2's Big Sister on the cover). Steve Papoutsis, the Executive Producer on Dead Space Extraction, has called the game a "Guided First Person Experience". What sets it apart from the standard on-rails shooter game? Here's a rundown of the unique features you'll find in Dead Space Extraction:

- There are branching paths to select from. It's not just a one way route. Some alternate paths won't be so obvious.
- The game isn't always moving along like on-rails shooters do. Some slower paced moments help build-up scares.
- There are puzzle elements in the game that use the unique Wii Remote motion controls.
- The Wii Remote's speaker plays audio logs you find.
- Twisting the Wii Remote activates your weapon's alternate firing mode.
- Shake the Wii Remote to activate a green glow stick.
- You can adjust the amount of head bobbing motion.
- Unlike the original Dead Space, you'll be able to shoot during zero gravity movement.

There's also more details on how HUD-less interface will work and some new weapons.

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gamingbits.com
nerubii6264d ago (Edited 6264d ago )

seems like i was right about the pathing. not sure if theres backtracking though.

there are certain things to look out for.. "- Twisting the Wii Remote activates your weapon's alternate firing mode. " and "- Unlike the original Dead Space, you'll be able to shoot during zero gravity movement."

wait a minute.. the hud is on the reticle?? means there is no option to hide it?? no calibration??

ChickeyCantor6264d ago

" You can adjust the amount of head bobbing motion. "

...we'll leave it at maximum.

Yeti426264d ago

It's still on rails, which isn't bad at all. Killer 7 was the same way.

rev206264d ago

"Shake the Wii Remote to activate a green glow stick."

Rave mode confirmed?

Product6264d ago

sounds like its coming along fine with me.

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130°

Dead Space Games Ranked From Worst to Best

BLG writes: "Dead Space. It’s a beloved horror series – one that yours truly can’t stop talking about on stream! Yet there are more Dead Space games than you may be aware of. So it’s my duty to introduce you to the best Dead Space games, and one very, very bad one. It’s time to grab a plasma cutter, cut off the limbs of terrifying necromorphs, and decide once and for all (on this website) which of the Dead Space games reigns supreme!"

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bosslevelgamer.com
-Foxtrot1386d ago

Dead Space Extraction better than the original Dead Space?

Okaaaaay...

lucian2291385d ago

I played all three. Didn't find them fun, just had nothing to play. I don't think I beat third game though. Combat was super clunky, graphics and art design were ugly imo, story in first game wasn't too bad, rest were meh.

Over hyped series imo, also it doesn't help horror games don't scare me, so I guess that's a big reason for me too.

MIDGETonSTILTS171385d ago

Play Alien Isolation on Hard or Nightmare.

Start on the movie DLC so that you don’t have to play a bunch of campaign in order to find out if you’ll be scared.

lucian2291385d ago

I heard that was a good one. Honestly vr games scare me with jump scares because of how the threat feels real.

MIDGETonSTILTS171385d ago

There isn’t an official VR mode, unfortunately.

The audio should pull you right in if you use headphones.

CDbiggen1385d ago

Just finished playing the first, enjoyed the fact Isaac was a silent alien crushing psycho doom-guy type. Just started the second yesterday and I'm annoyed he's a talker now and sounds like a regular guy who hasn't been through hell, but I suppose he couldn't remain silent.

VersusDMC1385d ago

Dead Space 2 is my favorite followed by 1 then 3. All are good to me though. Just beat all 3 on series X and they hold up.

Xenial1384d ago

As simple as 1,2,3.

Extraction, then Ignition.

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70°

Link Cable Gaming Podcast: Episode 23 - Halloween

This week the Link Cable Gaming crew gets all dressed up in their finest Halloween garb to discuss their favorite horror and even just spooky games in a special Halloween episode!

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linkcablegaming.com
100°

EA Talks About Closing Visceral And Single-Player Games

The decision to close the studio and shift the focus of the Star Wars game is not a statement about the future for single-player games, EA says.

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gamespot.com
DarkOcelet3119d ago

"'This was just a single-player game [and it] needed to be a live service.'"

What kind of a stupid mindset is that? It didn't need to be a damn live service. Single player games can work and you have the damn Star Wars name attached to it so it will sell well regardless of it having MP or not.

Ashlen3119d ago

How can you say this.

"We are seeing an evolution in the marketplace, and it became clear to us that to deliver an experience that players wanted to come back and enjoy for a long time, that we needed to pivot the design."

And then say this in the very next paragraph.

"It wasn't about, 'This was just a single-player game [and it] needed to be a live service."

I would say "do they really think people are this stupid?" But since people keep buying EA games after all the crap they have done over the years and decades that made gaming worse... I guess, yes, yes they are.