
An article that investigates why Microsoft , having spent the last few years imposing strict limits on the size of live arcade games,recently allowed a new size limit almost 3 or 4 times the previous one.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
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I think the most logical reason is that if they wouldn't allow the size of games like SF II Turbo and The Watchmen, the games would become exclusives to their main competitor.
the graphics are DOWNGRADED,AA is worse
if you go to the airport,notice how BLURRY the ground looks and in some places it even looks worse than gta 4 on ps3
I don't know???
anyone noticed that?
off topic,gta 4 on 360 looks much better than ps3,runs much better,sharp,deatailed,crsiper graphics, much better AA,believe me,it helps the experience,you know that im not a fanboy but this is the truth guys,R* done a very bad job with ps3 version,ps3 version is so blur,fuzzy,has massive slowdown issues,when you speed up,it's almost like lair
before you agree or disagree,keep in mind that I say the truth and I wish gta 5 to be ps3 exclusive cause of blu-ray\cell :)
“We have set Xbox Live Arcade game file limits as a general guideline. An important part of Xbox Live Arcade is easy access”
translated:
“We don’t want them to be PSN exclusive”
So true.
come on sega - give us SHENMUE on the arcade...
This article just wants to have a go at Microsoft. It uses Yaris as an example, because it's a really bad game, but they neglect to mention that it does NOT break even the 50Mb early limit on XBLA games (So it's irrelevant right away), nor the fact that it was a FREE download.