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5.0

VGWL: Killzone 2 Review

VGWL:

"The shooting in the game is fun, especially in a level where you equip a lightning-gun that can cause serious damage to dozens of enemies simultaneously. The world looks great and the details really shine. But as an experience, the single-player campaign is hollow. It has no narrative resonance, and shallow, uninteresting characters that like to curse a lot and speak only in jingoistic turns of phrase. There are a number of potholes in the moment-to-moment gameplay that, depending on how many you run into, can severely impact your impressions and overall satisfaction with the title.

Killzone 2 is entertaining as a distraction, frustrating in large doses and infuriating when thought about for an extended period of time. Even as I write this, my ire for the game I experienced grows."

Pennywise6273d ago

Sounds like a nooblet got owned and had to write a sob letter in form of a review with his green tears.

nix6273d ago

Killzone 2 is a summer blockbuster of the lowest order. It is singularly focused on providing big, visceral thrills through the use of loud set pieces, unbelievable occurrences and stuff being blown up real good. There are hundreds explosions to be had and thousands of bullets to be fired and infinite enemies to kill. That the game manages to overcome its shallow structure and spotty execution to provide a sort of meager entertainment is not only surprising, but also a minor miracle.

The title, developed by Guerilla Games, gets a lot of things right. Really right. The look of the world – dirty, lived in and, at times, oddly beautiful – recalls early James Cameron sci-fi epics. It all feels real and looks real, even though it is about as far from our own conceptual reality as you can get before aliens and ogres and hobbits start making appearances. If this is not our world (which it isn’t) it’s close enough that we inherently understand the parallels between the game and ourselves. We get what they’re going for.

Characters move exceptionally well, and it’s these little details that really sell the world and sell the fiction as believable. What’s on display here is a lot more satisfying – visually, instinctually – than in other titles within a similar narrative genre. Bullets kick up dirt, explosions have a weight to them you don’t normally see and the lighting always feels just right. I have trouble remembering a single moment in the game where I turned a corner and found myself thinking “That doesn’t look right…”

Thrills are to be found here. There are moments of extreme action and amazing forward momentum where the game truly shines. Where everything clicks and you start moving through the levels at an interesting pace and you’re making choices on the fly as to what to do next and where to go and what enemies need to be taken out first because they are the most threatening to your continued existence. When the game works, it is smooth and easy and consumable and, most importantly, fun. Engaging. Worthwhile.

The majority of the time, the game does not flow this easily. You get stuck on a collision, like one of you're fumbling teammates. You’re shot through an object that – logically – you should not be able to get shot through. You’re sidekick is killed (through no fault of your own) and you must backtrack to revive him. You shoot through a dozen guys, spinning and shooting and somehow perservering against all odds; and then, from somewhere else, a badguy you can't see gets one lucky shot, you’re killed and the moment that started out at satisfying, becomes frustrating.

Kinks, runs and holes in the fabric of the game become apparent quickly. Holding the L2 button can be used to press up against cover, and then using the analogue stick, you are able to pop out, fire on some enemies and then duck back down into cover. A great concept. In fact, in my opinion, a mandatory system for most every shooter released after Gears of War. Unfortunately, you have to hold the button down to stay in cover. I like cover. I love cover. I want to use cover when it is available to me. But to hold down the L2 button on the PS3 controller for anything longer than thirty seconds is an exercise in arthritis. There is no option to change this feature. You’re either holding down the L2 button, or you’re not in cover.

This leads to some other problems. You lose a finger to interact with the game while in cover. You are unable to use cover and zoom in or out with a sniper at the same time. If you want to duck instead of snapping to cover, you must not be anywhere near an environmental object, otherwise you'll take cover instead, which may not be helpful at that moment in time. The need for this (to duck without taking cover) rarely comes up, though I died more than half a dozen times throughout the campaign because of this. A death that is not my fault, and can obviously be blamed on the game undermines the integrity of the experience.

The campaign follows the exploits of a single squad of characters during their invasion of another world. I’m not up on my Killzone lore, so if I’ve left out any details, I apologize. The analogies between the game and the current Iraq conflict are easy to spot, but the game has little, if anything, important to say about war, the effects of war or the underlying psychological effects war can have on individuals. The game ends with the realization that war never ends and that the characters who thought they were fighting for something quickly understand they fight for no other reason than just because.

This “theme” is developed and presented within a single cutscene at the end of the game, with almost no set-up or character development throughout the piece to offer glimpses or foreshadowing of what is to come. The end feels like a final bit of irony for the sake of irony, doing little to offer a compelling or cathartic release to the game. I guess this is to be expected. The game starts at climax (the war of the future presented viscerally and intensely) and continues forward towards ever-increasing, ever-expanding climaxes. There is no way the game could possibly provide anything other than anti-climax at the end.

The shooting in the game is fun, especially in a level where you equip a lightning-gun that can cause serious damage to dozens of enemies simultaneously. The world looks great and the details really shine. But as an experience, the single-player campaign is hollow. It has no narrative resonance, and shallow, uninteresting characters that like to curse a lot and speak only in jingoistic turns of phrase. There are a number of potholes in the moment-to-moment gameplay that, depending on how many you run into, can severely impact your impressions and overall satisfaction with the title.

Killzone 2 is entertaining as a distraction, frustrating in large doses and infuriating when thought about for an extended period of time. Even as I write this, my ire for the game I experienced grows.

(This review covers only the single-player game in Killzone 2, as the multiplayer experience is quite large and built around progressive community interaction and long-term, experiential rewards. If more time is spent with the multiplayer aspect of the title, an additional, multiplayer-only review will be produced. As a measure, if you enjoyed the single-player game and like online games such as Call of Duty 4, Killzone 2 is likely to provide you with an enjoyable experience.)

arika6273d ago (Edited 6273d ago )

the site was just launched this year(2009). a fanboy site created to pull down ps3 exclusive games. just to tell you guys im not lying they gave Mystery Case Files: MillionHeir (DS) 10/10 and Miner Dig Deep (Xbox Live Arcade) 10/10. wtf! lol! well if they want to establish themselves as a credible site they started their lame and fake site on the wrong foot.

Trollimite6273d ago

this is proff that a mentally retarded person, can reveiw games too!

INehalemEXI6273d ago

Do not taint the mentaly retarded with the likes of this guy's Blasphemy.

Genesis56273d ago

OK. This individual should not be aloud to play video games. They should take up knitting or neddle point or something a little closer to their operating speed.

Eddie201016273d ago

This crap is so f'ing obvious.

Ghoul6273d ago

that douche didnt even play the game, comeone do you believe such a hater would actually own a ps3 ?

caladbolg7776273d ago

... Metacritic posts this score and weights it as a credible source.

InfectedDK6273d ago

First you become a looser
Then a really big looser
Then you become F. Scott Frazier from VGWL

olivia6273d ago

now this makes no sense anybody with a brain should know after playing killzone2 that it is not possible to get a 5 out of ten.this is just a insult against the gaming community

boodybandit6273d ago

Seriously guys I am not a fanboy. I own and game pretty evenly on both the PS3 and 360. Now that that is out of the way. How in the hell does garbage like this get approved?
Seriously.
HOW?

Tarasque6273d ago

I could care less why he gave it a 5, but i agree totally with a 5 maybe 6 tops. Funny i started the game today to show a friend and come to find out i got 3 trophy's for being in the top 3% and i haven't played it in 4 to 5 day's. Going back to gamefly tomorrow waiting for R5 to arrive.

na2ru16273d ago

One would assume that hard work with ambitious goals would be encouraged, but not these guys, not VGWL.com. And they seem to think no one will call for their BS and not notice their previous scores. Well Too Human getting 8/10........I said enough.

Blitzed6273d ago (Edited 6273d ago )

After reading your above comment and taking a peak at your comment history, IMO you are the biggest fanboy on N4G (and thats saying something).

Your comments have one purpose, to bash the PS3 (and Sony as a whole) and prop up MS. To write that KZ2 deserves a 5 just days after you wrote you have had 3 PS3's fail is fanboyism at its best.

Regardless of your personal opinion of KZ2, no gamer would give that game a 5, its ridiculous. I haven't felt the need to ignore a single person on this site despite my distain for fanboyism but i fear you will have to be the first.

There is a simple way to put me in my place, give me your PSN ID and I can verify the couple of trophies you recieved for KZ2 for being in the top 3%. PM me if you want, I wont give it out, and you cetainly dont have to worry about recieving a friend request.

So, put down the picture of Gates, wash your hands, then pull up your pants and prove me wrong.

andron6273d ago

Or am I missing something here? LOL...

rockleex6273d ago

is like giving Mass Effect a 5/10.

Even if the game doesn't suit your taste, the VERY least you could give it is 7/10(which is an average score for a video game).

Saying Killzone 2 is less than an average game is a plain out lie.

Blitzed6272d ago

Tarasque has not taken me up on my offer to verify his claims...

+ Show (14) more repliesLast reply 6272d ago
rucky6273d ago (Edited 6273d ago )

This is the lowest score out of all the games they reviewed on their "video game website"

Feel the Magic: XY/XX (DS) 5/10 (ok not the lowest but it's the same score)
Hell's Kitchen (Wii) 7/10
Saints Row 2 (Xbox 360) 7/10
Too Human (Xbox 360) 8/10
Mystery Case Files: MillionHeir (DS) 10/10
Miner Dig Deep (Xbox Live Arcade) 10/10
The Price Is Right (Wii) 6/10

And plus the reviewer only covered single player. Why do sites do this for PS3 exclusive games? I think someone need hits.

Pennywise6273d ago

Confirmed: Mystery Case Files: MillionHeir (DS)> Killzone2

heyheyhey6273d ago

@Penny

in other news..

The Price Is Right (a shovelware Wii game based on a sh!tty TV daytime game show) > Killzone 2

gotta love sensationalism eh?

Tarasque6273d ago

And in other new's

People can't keep the overhype johnson out of their mouth.

TheMART6273d ago

So here we go again. NO other scores then 9 or 10 may be given for this game or the SDF nazi's are on it again.

NICE.

pwnsause6273d ago

well you always start the discussion in a gey subject.

Pennywise6273d ago

You really make it easy for people to make you look dumb. The easy part is you do it for us...

Do you actually agree with anything this guy said? It's BS and you know it Mart. People like you are a plague.

Just like you saying we should add the Insomniac news to the Xbox360 channel because they are going multi plat... You are a tool. Go back to your bad website where people might actually like you.

nix6273d ago

even the bots in KZ2 are smarter than mart.

Major_Tom6273d ago

I never thought highly of you mart, as most people on this website don't, but now this is getting sad, did you even read the article?

TheMART6273d ago

@ Penny

Agree with anything this guy said... Well have you read it actually? He says some good things about the game and spots were the problems are. Reviewscore might be harsh, but its just too funny to see you are staring blind on a score which is just his opinion.

just for you quote the guy:

"The title, developed by Guerilla Games, gets a lot of things right. Really right. The look of the world – dirty, lived in and, at times, oddly beautiful – recalls early James Cameron sci-fi epics. It all feels real and looks real, even though it is about as far from our own conceptual reality as you can get before aliens and ogres and hobbits start making appearances. If this is not our world (which it isn’t) it’s close enough that we inherently understand the parallels between the game and ourselves. We get what they’re going for.

Characters move exceptionally well, and it’s these little details that really sell the world and sell the fiction as believable. What’s on display here is a lot more satisfying – visually, instinctually – than in other titles within a similar narrative genre. Bullets kick up dirt, explosions have a weight to them you don’t normally see and the lighting always feels just right. I have trouble remembering a single moment in the game where I turned a corner and found myself thinking “That doesn’t look right…”

Thrills are to be found here. There are moments of extreme action and amazing forward momentum where the game truly shines. Where everything clicks and you start moving through the levels at an interesting pace and you’re making choices on the fly as to what to do next and where to go and what enemies need to be taken out first because they are the most threatening to your continued existence. When the game works, it is smooth and easy and consumable and, most importantly, fun. Engaging. Worthwhile."

Ain't that positive there. Guess you didn't read it, right? Just looked at the score and it hurts I know.

Pennywise6273d ago

Hey dummy, if you were allowed in the gamer zone you would of probably paid attention to the post right after mine that copies the whole review. Yes I read it. His review doesnt match his score. The guy is an idiot and probably another alternate personality of yours.

agent0246273d ago

shut up bot.

go suck master chief's balls.

+ Show (4) more repliesLast reply 6273d ago
PS3isBUST6273d ago (Edited 6273d ago )

There's just no way.

Anyway as long as they don't count it on metacritic, where Killzone 2 is back up to 92%

Nineball21126273d ago

There needs to be an explanation here...

Nathaniel_Drake6273d ago

You know that baby in the picture always reminded me of Spence Olchen on the King of Queens

heyheyhey6273d ago (Edited 6273d ago )

double post

Show all comments (93)
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
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IAMRealHooman567d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX567d ago (Edited 567d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne567d ago (Edited 567d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro567d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken567d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown567d ago

They should finish Horizon story first

darthv72567d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken567d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya567d ago

Yeah, a remake would be pretty awesome

anast567d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood567d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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OtterX796d ago (Edited 796d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro796d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72796d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_796d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga796d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos796d ago (Edited 796d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23796d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000796d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin796d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole796d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix796d ago

A Resistance reboot will be awesome

Michiel1989796d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor796d ago (Edited 796d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

796d ago
Michiel1989796d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (52)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1100d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1100d ago

Can’t wait for their next franchise

SullysCigar1100d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1100d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491100d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381100d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1100d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1100d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381100d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1100d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761100d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1100d ago
REDGUM1100d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301100d ago (Edited 1100d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1100d ago

thank you fps lover, I'm with you

talocaca1100d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1100d ago (Edited 1100d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1100d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1100d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)