
Resident Evil 5 might not be quite the gaming masterpiece people were hoping for, but there are still plenty of reasons you should consider adding it to your gaming arsenal: excellent visuals, Resi 4-esque gunplay love, and a hugely enjoyable online co-op mode. The good news is that both Xbox 360 and PS3 games are worth serious consideration, but only one version will emerge triumphant from the uncompromising scrutiny of the Eurogamer Thunderdome.

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.
So the most successful RE is the one where a white man is killing Africans.
This can't be real.

New leaks from Dusk Golem detail cancelled Resident Evil projects, including a Rebecca focused Revelations game, while stating no Resident Evil 5 remake is in development.
Capcom's willingness to invest in experiments and scrap them sets them apart form many other developers (Nintendo have a similar methodology). Far too often companies push a game setting or game mechanic that is just not that good and the final product is middling or poor.

Dusk Golem claims a Resident Evil 5 remake is not coming this year, with a Code Veronica remake expected instead.
Hopefully if and when they do a RE5 remake, they give it the RE3 remake treatment, because this is certainly one title that I don't want a faithful remake of.
tired
Again with the 200% zoom and slow down the game 1000% to notice a difference. The only clear difference you'll see is the framerate drops vs screen tearing. Whichever one you prefer and whichever one you play more online with is the version to get, enough with these dumb comparisons.
They actually mentioned the truth the fact that the 360 has no Vsync and that video comparison shows a couple less impressive textures on the ps3 and the 360 unable to keep a frame from tearing, very funny, seriously if you are a graphics whore on a 32" or above tv vsync is absolutely crucial. From playing the demos the ps3 is the version for me.
"While the overall look of the game is very close on both machines, the Xbox 360 version wins out with the inclusion of a bit more bling for your money."
"It runs at native 720p, and employs the use of full-on 4x multisampling anti-aliasing on Xbox 360, while using the 2x Quincunx technique on PS3."
"(the) Xbox 360 runs with v-lock disengaged, while the PlayStation 3 code has absolutely no tearing whatsoever. However, similar to Grand Theft Auto IV - which operates in the same way - the Xbox 360 version has a tangible advantage here on two fronts. Firstly, it drops far fewer frames than the PS3 code, and secondly, the response from the controls is significantly crisper, particularly when the environments are chockfull of opponents."
"And so we come to the absolute crux of the issue here if you're fortunate enough to own both machines: which release to buy if you own both systems. Game content is identical on both machines, and while PS3 owners still get a decent enough version, it's the Xbox 360 rendition that is clearly the more attractive, solid and more playable game."
Haha uh no it actually has more AA by a long shot it wins for many, many reasons as stated;
Right off the bat, it's worth saying that Resident Evil 5 on PS3 is a much more impressive conversion than Lost Planet, but it does still share some of its shortcomings: the frame-rate is lower on stressful scenes, there are a few missing special effects, and in common with all the previous games based on the same platform, it requires a big install. In this case, a whopper 4.8GB of your hard drive, taking ten minutes to transfer from the Blu-ray disc, up against the optional 6.7GB of the NXE installed 360 version.
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It runs at native 720p, and employs the use of full-on 4x multisampling anti-aliasing on Xbox 360, while using the 2x Quincunx technique on PS3.
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While the overall look of the game is very close on both machines, the Xbox 360 version wins out with the inclusion of a bit more bling for your money.
--
(the) Xbox 360 runs with v-lock disengaged, while the PlayStation 3 code has absolutely no tearing whatsoever. However, similar to Grand Theft Auto IV - which operates in the same way - the Xbox 360 version has a tangible advantage here on two fronts. Firstly, it drops far fewer frames than the PS3 code, and secondly, the response from the controls is significantly crisper, particularly when the environments are chockfull of opponents.
--
And so we come to the absolute crux of the issue here if you're fortunate enough to own both machines: which release to buy if you own both systems. Game content is identical on both machines, and while PS3 owners still get a decent enough version, it's the Xbox 360 rendition that is clearly the more attractive, solid and more playable game.