
PSX Extreme writes: "Racing fans still mourn the loss of Colin McRae, but that doesn't mean his good name can't live on in excellent racing titles like Dirt and the upcoming sequel. The original was a solid off-road simulator that felt a little like Gran Turismo on dirt, and in some ways, featured a better-implemented gameplay mechanic than those Rally events in the famed GT series. Dirt was visually attractive, appropriately deep, and a joy to play for fans of the niche racing genre. Since then, racing followers have seen an influx of off-road gems, including last year's MotorStorm: Pacific Rift and Pure, but now it's time to consider a return to realism and authenticity. High-flying acrobatics and spectacular crashes are great, but some of the more avid racing buffs want a little bit more…and Codemasters is gonna give it to them. Dirt 2 is shaping up to be a definite must-have for 2009, and here's a look at the upgrades and enhancements you can expect."

Former Playground Games veterans Gavin Raeburn, Jon Davis-Hunt and Marco Conti reflect on Forza Horizon’s origins and how it “beat every other driving franchise out there.”

Former Playground Games veterans Gavin Raeburn, Jon Davis-Hunt and Marco Conti reflect on Forza Horizon’s origins and how it “beat every other driving franchise out there.”

What were the genre’s greatest entries ever?