
2008 proved to be great year for NaturalMotion. Its much-anticipated procedural animation technology euphoria shipped in GTA IV, one of the year's top titles. Still, CEO Torsten Reil is confident 2009 will be even better.
As ever, there's lots going on behind the scenes – all of which will be revealed in due course, he explains. More generally though, he's very enthusiastic about the state of the middleware market, which he predicts will overtake the games tool market in terms of revenue. "There are decades of growth ahead," he says.

Darryl Linington from Notebookheck writes: "Keebmon is a crowdfunded foldable workstation concept that combines a Ryzen AI 9 HX 370 PC, a 13-inch ultrawide touchscreen, and a low-profile mechanical keyboard in a single aluminum device."

bbno$ has temporarily shut down his website after receiving a legal notice from Blizzard Entertainment related to Diablo-themed content.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.