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Playstation Dualshock Vortex Concept

A concept for a twisting controller.

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coroflot.com
Somnus6283d ago

I actually like it. The current DualShock is great but it's nice to see a concept that I think could potentially rival it. It obviously needs some finishing touches though.

Major_Tom6283d ago

it would be interesting to see the left analog stick flip around to position on the D-pad.

PotNoodle6283d ago

@Major_Tom

It would be interesting to look at, but i wouldn't want it actually redesigned to be like that.

BISHOP-BRASIL6283d ago

Yup, my thumbs ARE symetrical (lol, actually, they aren't, since I have a heavier hypermobility/double-jointedne ss on the right hand if compared to the left, but I just play it symetrically) and I also prefer they don't go the 360 way (an almost perfec controller if it wasn't for that feature).

Actually, Xbox/360 controller don't have unsymetrical thumbsticks for ergonometrics, they have it because the middle/upper face of the controler was always a place to put the main buttons, well, for some time now, the thumbstick is way more used than the d-pad (except for some genres). I think the idea was good, but they should have moved the other thumbstick or have leaved both alone.

On-topic now, it really need way more testing and finishing touch. The d-pad looks worse than the Dual Shock ones. Why those sharp corners near the shoulder buttons? Wouldn't be more hand fitting if those buttons actually were put just over that curved upper surface? And definetly, Sony should not be afraid of changing or copying, 360 has a great grip feel, it fills your hand, something in those lines (with some ventilation through) would be amizing. And, more important, twisting it would have some function? I don't necessarily mean an input (althrough it could be used someway) but there is any reason to twist a controller? (not trying to be a smart@ss, just asking)

And by the looks of it, I don't think it's just some twistable controller, maybe that is the breakable controller we heard so much about last year?

DARK WITNESS6283d ago

its down to personal preference i would say...

the same thing you are complaining about in the 360 is the same reason i love the 360 pad and don't like the ps3 pad.

The only thing i don't like about the ps3 pad is the thumb stick layout. its the only thing i would change about it if i had the choice.

at the same time i would change the dpad on the 360 controller, but i would not change its location on the pad. still at the same time i accept that some people like the positions of the ps3 sticks more.

best thing really is to have something like this that gives players the option to have both.

+ Show (1) more replyLast reply 6283d ago
OGharryjoysticks6283d ago

And what system was that controller for?

Somnus6283d ago

NeGcon and for Playstation.

RememberThe3576283d ago (Edited 6283d ago )

Nice memory.

Bnet3436283d ago

All he had to do was JFGI.

DelbertGrady6283d ago

NegCon is a last last gen controller :P

CrazyJ6283d ago

Only way to play Wipeout IMO. I loved it so much I tried to plug my NeGcon into my PS3 when the new Wipeout HD came out but no joy. I would love to see this controller make a comeback.

+ Show (2) more repliesLast reply 6283d ago
RememberThe3576283d ago

Because a controller that twists doesn't seems to have much use.

krouse936283d ago

It could be used as a throttle for racing games.

CrazyJ6283d ago

Actually twisting would be used for steering in racing games. Twisting is more precise than using a stick and quick precise correction maneuvers are easy to pull off. Granturismo 1 and 2 supported the NeGcon which was the best way to play them if you didn't have a steering wheel. The only drawback to twist steering is not everybody finds it intuitive ie they usually mix up turning left for turning right. The only addition I'd like to see to this prototype controller is a scroll wheel. Not exactly sure where they'd put it but I'm sure they could fit it somewhere.

Major_Tom6283d ago

A PS3 controller shaped something like the Xbox 360 would be great, or at least the position of the analog sticks would be.

Can't wait for this.

Dimitri6283d ago

Its a matter of getting used to something.

Major_Tom6283d ago

I'm really accustomed to the Dualshock it's awesome but change is a good thing.

PimplePopperMD6283d ago

move the analog stick to a normal position.

Max Power6283d ago

that is a normal position for a PS controller...Oh i see what you were doing, crafty. /sarcasm

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot13d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle13d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7713d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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news.xbox.com
Killer2020UK20d ago

Oh my, that is one gaudy design

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer22d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde19d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy20d ago

And then MK1 killed it again.

DivineHand12520d ago (Edited 20d ago )

15 years went by so fast. I remember playing through the story mode at launch.