All Channels
Popular
80°

Steve Polge on Epic's future plans

VideoGamer.com writes: "Steve Polge is the lead designer on Unreal Tournament 3, and a veteran of all things Unreal. Last week we spoke to the man himself at Epic Games' HQ in Cary, North Carolina, while checking out the new Titan Pack expansion. Read on to hear his views on the FPS genre, Epic's future plans and the potential of handheld gaming."

Read Full Story >>
videogamer.com
Avto6302d ago

A good man, funny though "The technical decisions we made are perfect for the PlayStation 3, the 360 and modern PCs" well they are far from perfect for the PlayStation 3.

somekindofmike6302d ago

I don't even understand what you're getting at with your PS3 dig? unreal tournament on PS3 is awesome! just like the 360 & PC version!

@below, I totally agree Unreal 2k4 is the best one, I've spent so much time playing that game, brilliant fun!

Product6302d ago

ps3 has even fewer servers then the pc version.instabig was almost none existent on both

Rich16316302d ago

I really like EPIC games. Gears of War and Unreal Tournament are ace.

Old_School_Gamer6302d ago

Gears of War sucks compared to Unreal Tournament. Ive been playing Unreal Tournament for almost 10 years, I dont know why people are just now talking about it.?

Lich1206302d ago

Im not sure thats true. I think most people consider Unreal 2k4 as their best. Well, I do at least, and it seems most people I talk about it with do also.

But if what you say is true then I feel bad for people that started with Unreal 3 (I still enjoy the game mind you).

Product6302d ago

I love unreal 99 but 2004 is a close second although i know people might disagree.

ut3 just wasnt that innovative compared to 2004 for me and there were never any servers.

Voiceofreason6301d ago

I hated UNreal 2k4. It was the worst game in the series ever. What hurt it was being built on the PS3 then ported to PC. I spent 8 hours patching and adding programs just to get the game to run and even then it would only do online matches, never saw the campaign. From now on any game built on the PS3 will be a game I pass on. Not worth my time to have to do the level of work needed just to get the game running when if they had used a PC first I wouldnt have had a single issue. Not buying another game gimped by the PS3 and its ultra hard development process.

somekindofmike6301d ago

strange because unreal 2k4 was never released on PS3 and was actually released before PS3 was even out,

I think your confused with UT3

120°

State of Unreal 2025 Official 4K Livestream

Epic: "Buckle up—it’s nearly time for the State of Unreal! We’ll be streaming live from Unreal Fest Orlando at 9:30 AM EDT on June 3.

Catch all the action here, including a first look at the latest tools and technology we’re working on, live demos, new product releases, partner projects, and all our big news—live as it’s announced."

Eonjay361d ago

Just got back from a tech conference in Orlando. I loved it. I want to go back! Loved the Witcher 4 footage.

240°

Gears of War 2 Remake was in development “10 years ago” but was scrapped by Xbox

Ayi Sanchez: "Old work. I did this 10 years ago now as part of a material test for a remaster of Gears of War 2 that never happened."

RaidenBlack446d ago

lolz,
hope we're still getting Gears 2 & 3 for PC, as per rumors

Cacabunga445d ago

Xbox always taking the right decisions

XiNatsuDragnel446d ago

Wow... just wow Microsoft sigh at it again 😑

Lightning77445d ago

Weird, in mean they had no studios to make anything really new so there's a part of me thats kinda glad they scrapped it. If they released this back then it would of gotten ridiculed for remakes and remastering stuff. Now they have new and interesting games so the collection is harmless.

CrimsonWing69445d ago

Geez, Xbox, something like that I would’ve bought Day 1. Great business decisions over there.

lucasnooker445d ago

10 years ago it wasn’t such a big deal. The games were only a few years old by that point

CrimsonWing69445d ago

Gears of War: Ultimate Edition came out in 2015 (essentially 10 years ago), having a follow-up to that on the then next-gen console would’ve absolutely been welcomed, in my book.

LoveSpuds445d ago

I can only assume the the Gears of War Remaster flopped so they decided to scrap the other remakes?

Seems short sighted to me as I really enjoyed the 1st remaster. Regardless, I'll snap up some remakes to play on my PS5.

Show all comments (11)
260°

Gears Of War Creator Urges Devs To Make Single-Player Games Amid EA's Live Service Focus

Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.

Relientk77478d ago

I agree with Cliff for once.

Single player games > GaaS

JEECE478d ago

Too bad he didn't have this opinion when he chased trends with Lawbreakers. Or when he chased trends with Radical Heights.

Popsicle478d ago (Edited 478d ago )

He learned from the mistake or he wouldn’t be advocating for more single player experiences. I find this refreshing in a world where we often see people so stubborn that they tend to double down on a mistake which results in making things even worse. Seriously, good for him!

JEECE477d ago

@Popsicle

Oh for sure, better late than never. And better to somewhat own up to your mistakes, rather than just blaming your release window, or advertising partners, or gamers lol.

anast477d ago

@Popsicle

Of course we will never know his intentions, but it's hard to believe he is just a naive agent that is learning from his mistakes.

-Foxtrot478d ago

He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.

RaidenBlack478d ago

Not converting Jawbreakers into F2P was the final nail in the CliffyB coffin.

Knushwood Butt477d ago

Jawbreakers would have been a better name! Heck, I might just go and trademark that right now.

BISHOP-BRASIL477d ago

@Knushwood

Aren't those a kind of candy already?

coolbeans478d ago

You're missing the point. His studio's short lifespan is what *inspired* him to make this comment in the first place.

-Foxtrot478d ago

Oh I know the point...I'm just stating the obvious and how stupid he was in the beginning to jump on a trend he had no real experience in. A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War.

He'd have been better creating something like Gears of War again, a great single player story and a good online mode.

coolbeans478d ago

-"A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War."

I mean... you're kinda muddying terms when Gears has always had a strong multiplayer component. Even if I grant you that, Cliffy B started cementing himself at Epic with Unreal Tournament, which was among the earliest shooter series to have "proto-GaaS elements" (downloadable maps, cosmetics, special editions that bundle stuff together). Lawbreakers and Radical Heights (were it finished) weren't major career shifts to him like they would be for, say, Fumito Ueda.

Regardless of that, it's still kinda useless to state the obvious when CliffyB himself made his comments with the benefit of hindsight already.

478d ago
CrimsonWing69478d ago (Edited 478d ago )

Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.

This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.

So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.

Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.

anast477d ago

I agree with every point here.

Redemption-64477d ago

Games do bring in a profit, it's the greed that is killing the industry. Here is a fact, live service games overall make more, significantly more money than single player games

What you should be asking is executives not wanting continuous growth or firing them. Saying devs should be fired when those who are fitting the bills and setting unrealistic expectations would make things worse. What do y9u think would happen if they released say, 30 single player games and over half of them fail? You are going after the wrong crowd.

DankSinatra477d ago

About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.

Show all comments (24)