
VideoGamer.com writes: "Steve Polge is the lead designer on Unreal Tournament 3, and a veteran of all things Unreal. Last week we spoke to the man himself at Epic Games' HQ in Cary, North Carolina, while checking out the new Titan Pack expansion. Read on to hear his views on the FPS genre, Epic's future plans and the potential of handheld gaming."
Epic: "Buckle up—it’s nearly time for the State of Unreal! We’ll be streaming live from Unreal Fest Orlando at 9:30 AM EDT on June 3.
Catch all the action here, including a first look at the latest tools and technology we’re working on, live demos, new product releases, partner projects, and all our big news—live as it’s announced."
Just got back from a tech conference in Orlando. I loved it. I want to go back! Loved the Witcher 4 footage.

Ayi Sanchez: "Old work. I did this 10 years ago now as part of a material test for a remaster of Gears of War 2 that never happened."
Weird, in mean they had no studios to make anything really new so there's a part of me thats kinda glad they scrapped it. If they released this back then it would of gotten ridiculed for remakes and remastering stuff. Now they have new and interesting games so the collection is harmless.
Geez, Xbox, something like that I would’ve bought Day 1. Great business decisions over there.
I can only assume the the Gears of War Remaster flopped so they decided to scrap the other remakes?
Seems short sighted to me as I really enjoyed the 1st remaster. Regardless, I'll snap up some remakes to play on my PS5.

Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.
He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.
Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.
This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.
So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.
Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.
About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.
A good man, funny though "The technical decisions we made are perfect for the PlayStation 3, the 360 and modern PCs" well they are far from perfect for the PlayStation 3.
I really like EPIC games. Gears of War and Unreal Tournament are ace.
Gears of War sucks compared to Unreal Tournament. Ive been playing Unreal Tournament for almost 10 years, I dont know why people are just now talking about it.?
I hated UNreal 2k4. It was the worst game in the series ever. What hurt it was being built on the PS3 then ported to PC. I spent 8 hours patching and adding programs just to get the game to run and even then it would only do online matches, never saw the campaign. From now on any game built on the PS3 will be a game I pass on. Not worth my time to have to do the level of work needed just to get the game running when if they had used a PC first I wouldnt have had a single issue. Not buying another game gimped by the PS3 and its ultra hard development process.