
Square-Go writes: "FEAR (first encounter assault recon), was a dubious title. Never before had such a forced acronym and such a merging of genres been so...good, at everything it was trying to do. The horror shooter had everything. It had complete pant filling tension, but without being overly gory, a good sense of humour, excellent combat, great enemy intelligence and a brilliantly executed slow mo, which made the intense battles incredibly satisfying. The story was never too hectic nor too ludicrous; perfectly unsettling in fact".

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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.

Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.