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Metroid Prime 3: Corruption - Hands-On

The anticipation is building as the next Metroid title heads to the Nintendo Wii. There are plenty of really cool looking games being developed for the Nintendo Wii, chief among them Metroid Prime 3: Corruption, the third installment in Retro Studios' successful science fiction series. Once again, you'll assume the role of bounty hunter Samus Aran and do battle against a myriad of evil space pirates and other bizarre creatures, all the while solving intricate puzzles and navigating our heroine around detailed alien environments. But while Corruption looks similar to its predecessors (and that's both good and bad), it sure doesn't play like them. That's where the Wii remote comes into play, providing us with a different type of experience we just can't get anyplace else.

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wii.gamedaily.com
90°

Metroid Prime 3 Dev Left Retro Studios After "Unhealthy Relationship" With Nintendo Micromanagement

"If you're not directly working on the game, go away" - former Retro world artist, Nate Purkeypile

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nintendolife.com
Jingsing523d ago (Edited 523d ago )

Then there is Microsoft's approach which is just to piss in the wind and 95% of their stuff turns out bad. Developers might like that personally but you'll be out of a job quicker than you know it through badly shipped products.

Redgrave523d ago

First party Nintendo titles are held to a specific standard for a reason. It could be argued that both Sony and MS could benefit from doing the same, but you are right with MS nonchalant approach and "it scored well internally" and then putting out something like Redfall. Even Halo, MS' flagship series, wasn't overseen with the fine tooth comb to ensure it was top notch quality.

Nintendo first party games are very rarely duds, let alone non functional ones. You don't get that without a little (or a lot) of micromanaging. Is it annoying? No doubt. Their track record speaks for itself though and you can't deny that.

DarXyde523d ago

I think there is good evidence for both sides of that argument, really.

Japan Studio didn't have much oversight and that studio produced pure magic. Financially, it wasn't a cash cow studio, but I sense that anyone who played their games really felt the care and passion for their creation at work. Media Molecule is another one. I personally feel that Sony and Microsoft micromanagement tends to be overly negative. It might work for Nintendo because they're big on making a fun and engaging game first and entice people that way.

Sony as of late and Microsoft for at least two generations now, when they get into the micromanagement, it seems like a profoundly anxious experience.

gold_drake523d ago

i dunno if i agree with that.

i think some leeway is necessary to achieve atleast some sort of spectacle.

40°

Metroid Prime 3: Corruption Is A Motion Control Revolution

With the Wiimote as your Arm Cannon, Metroid Prime 3: Corruption is a motion control revolution.

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goombastomp.com
60°

Ranking the Metroid Games from Worst to Best

From Xfire: "Is Super Metroid still as super as it once was in 1994? If not, which Metroid game is better than the influential title?"

Highrevz1789d ago

I look forward to the day any game beats that Super, Metroid or not.
Hollow Knight come damn near close to knocking Super Metroid from the top of my list, that’s a huge achievement for such a small team.

The problem for me is I’ve been waiting for a 2D Metroid that beats Super but I don’t think I’ll ever see that day. I still play the original 1-2 times a year and a few randomiser plays.

Fully agree with the list and all points it makes for each game. I’m expecting Dread to fit in the middle of that list but I’m happy to be wrong about that.

Venoxn4g1789d ago

In my opinion Other M is better than Federation Force