
The PC has fallen from it's once glorious position as the platform from which all innovation sprung. The PC was the home of the first curved surfaces (Quake 3), the place where all console FPS now get thier "cutting edge features", no more. The PC has largely been reduced to a port platform save the occasional mainstay title such as Sims, StarCraft 2, and WoW.

Aion 2 receives major updates in Korea with a new dungeon, Libra system, Abyss changes and progression improvements ahead of global release plans.

Blizzard reveals plans to speed up Diablo releases with more frequent expansions and updates as the franchise moves toward a live-service future.
All I want is a physical disc release of remastered D2 that doesn't require online check-ins.
Plus a few other bits to tide you over.
PC gaming doesn't need to be saved. It's just changing (again) like it has in the past. I doubt the author does much PC gaming when they say things like "The PC has largely been reduced to a port platform save the occasional mainstay title such as Sims, StarCraft 2, and WoW".
The author does make a good point that while console gamers are going ga-ga over $10 map packs and $20 mission packs, PC gamers have been modding their favorite games for over a decade....for free. PC gaming has always been the #1 spot for content. Period.
PC gamers are not dumb enough to buy 3 maps and new character outfits for $10.
I blame them.
DLC wont save anything, consoles or PCs
They both NEED full games to stay alive, DLC is just a nice incentive to continue playing
if bethesda released the 3 dlc packs as a retail box, one you could install and play without having to have gfwl online to even access content you paid for....then it'd be good, but as of now dlc sucks, that's just one example but there are many