
Visually, SimAnimals offers crisp visuals that are very kiddy. The animals appear as very cute and cuddly beings that any child would want to run up to and hug. On the bright sight, there's lot of color and variety in backgrounds and in each region. Each area brings its own unique landscape to the table which all look different from each other.
It isn't hard to see that SimAnimals was aimed for younger audiences. The visuals are very kiddy, the difficulty of the game is fairly low, and the game can easily be finished in a mere couple of hours. When it is all said and done though, there is still plenty of enjoyment to be had with SimAnimals.

The first instalment of the series takes us back to the wintery depths of January 2009 when most would have taken advantage of the high street sales. Here's our list of the new releases that shouldn't have been overlooked and that we recommend you look out for when on the search for a bargain in this years sales.
Gamervision:
"There is something terrifying going on this week, and I'm not talking about Halloween. No, the real horror is the amount of shovelware being piled on store shelves this time of year. Last week was pretty bad, and it doesn't seem to be letting up. At this rate, approximately one billion Petz games will be released between now and January. Ahhhhh! Can anything save us? Maybe DJ Hero will come to the rescue..."

SimAnimals started off as reasonably interesting, but after a while became somewhat repetitive, although (or perhaps because) there's a large amount of animals and plants to keep an eye on – there's around 30 species of animals and an unknown quantity of different plants. After unlocking the animals and completing the objectives in each area, there's not a lot to continue with – unless you're into being a virtual forest ranger (or you want to raise the Happy Bar as high as possible in each area) – but Sims fans and younger audiences will more than likely lap this one up. It's best tried as a rental first, though.