270°

Top Five Video Game Development Studios from Sony

Sony has the largest first-party development core in the industry, even bigger than both Microsoft and Nintendo combined. Here are five development studios from the core that represents the best of Sony.

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MasFlowKiller6271d ago

In a generation all bout multiplat game you know who is going a better job bringing on the games to the gamers

acedoh6271d ago

so many great studios you could have a top ten list... Although the PS3 has lost quite a few third party exclusives it's great to see so many experiences that are unique.

Jinxstar6271d ago (Edited 6271d ago )

True. I would have liked to see zipper in there simply due to Insomniac being 2nd party and not 1st... but still a good list. They at least know they are second party too so thats good I guess...

Freak of Nature6271d ago (Edited 6271d ago )

True to a point,but not totally...Exclusives still carry weight...

No praticular order....But my favotite IP's are LBP,ICO/SOTC,Uncharted/Jak,Rat chet and Clank....just my personal favorites,but there are quite a few others that will appeal to others,a very good diverse list....

1 - Team ICO
2 - Media Molecule (LittleBigPlanet)
3 - Naughty Dog
4 - Insomniac Games
5 - Santa Monica Studios
6 - Guerrilla Games

StayHigh6271d ago

Not really because i want to see games that will bring out the PS3 power!!

mugoldeneagle036271d ago

Zipper.

Socom, like it or not, pretty much singlehandedly put the PlayStation 2 on the map in terms of online gaming.

Can't wait to see what they have in store for us with M.A.G.

lalalala6271d ago

As far as I know, Insomniac and Naughty Dog are 2nd party devs, i.e. they aren't owned by Sony, but have thus far only worked on exclusive titles for Sony.

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Cajun Chicken6271d ago

I'd swap Team Ico with ND. Because ND generally make good series with a fantastic artistic flair and have done since Psone. I'm not saying that Team Ico aren't as good, but they've only made two games so far.
I personally think Naughty Dog should have that top spot due to normally being the guys that show how making games for PS hardware is done.

Danja6271d ago

#1 spot belongs to Insomniac ....3 AAA Games in 2 years..and this year they will release there 4th game on the PS3 in 3 years...

grantps36271d ago

WERE IS GUERRILA GAMES?

they just finished killzone and it sets the bar for graphics/animations and online.

get insomniac off (even though i love resistance 1. the second was okay), and put GG up there

mintaro6271d ago

When they've made more than 1 good game, then we'll see. But they are no where near the caliber of Naughty Dog or even Team Ico.

callahan096271d ago

Guerrilla has made exactly 2 games so far as a Sony first-party studio. The first Killzone, which was OK, and the PSP Killzone, which was very good, but just a handheld title. They've made Killzone 2 now, and it's inevitably a success both critically and in sales, and I'm so excited for it... but it's not out yet and the majority of us haven't played it yet. So, if you want to count it, that's ONE great game. ONE good game. And ONE decent game.

The five studios listed here all deserve to be there more than that. They've all made at least two great games, versus Guerrilla's single (that isn't even out yet). So, yeah... maybe in the future there will be room for Guerrilla, but not right now, in my opinion.

Aclay6271d ago

Nah, I don't really think that Guerrilla Games should be in the Top 5 yet. Don't get me wrong, they've done a good job with Killzone 2, but the other developers listed have MUCH longer history with Sony and have a very good track record over a long period of time.

I also agree in the order these studios were listed. Even though Team ICO has only developed 2 games, they have delivered some of the most memorable and groundbreaking games in the entire gaming industry, and I own both games ICO and SoTC and love them to death, and I think they deserve to be at the Number 1 spot.

SevWolf6270d ago (Edited 6270d ago )

If you scroll down the page of the link and read the written comments, they say that Team Ico shouldn't be number one and that they shouldn't be on that list and that Shadow of the colossus was one of the worst games............LOL

How the hell do they call themselves gamers, even if you don't like the playstation brand you cant deny that Ico and Shadow of the colossus are a coouple of the greatest games ever.

PSN:wolf3713

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Cajun Chicken6271d ago

Y'know what, here I am playing Wipeout HD and then I noticed theres a lack of Studio Liverpool up there.

@ Above
Are you serious abbout removing a developer from that list that has so far made 5 of the same platform game series without the formula getting old, having the first 3 Spyros and a really good FPS series with an alternate history for a developer that focuses on platform games...for a developer that has only made 2 games and has one which is still due to be released in the franchise?

prunchess6271d ago

I'm a big wipe out hd fan. Still playing it months later. Studio Liverpool deserve a place on that list.

Shaka2K66271d ago

LMAO Kidtendogs and Shamesoft slaves are RAPED! as usuall.

Sony and their innovative 1st parties FTMFW!!!!!!!!!!!!!!!!!!!

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40°

Alanah Addresses God of War's Sex Scenes

Alanah Pearce, who was a writer at Sony Santa Monica for several years and worked on God of War Ragnarök, has shed more light on the sex minigames which cropped up in the series' earlier entries.

SoloGamer144d ago

🙄 is this all she could come up with for content? sheesh

127maXimus43d ago

Other than looking like that, why does anyone care about what she has to say about anything?

80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania65d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_64d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda64d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot64d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania64d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman64d ago (Edited 64d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown64d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198964d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac63d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_53d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

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neutralgamer199264d ago (Edited 64d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7764d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas64d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_49d ago

Because of money. Most game studios need financial backing in order to develop games.

64d ago
MrNinosan63d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster64d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7764d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno64d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa64d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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50°

Shadow of the Colossus: An oral history

Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).

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