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180°

Rare Is NOT A Bust

SlapStic.com writes a response article to a recently published article by GamingFront.net, and refutes their idea that Rare is "creatively bust." Read here for the full story.

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slapstic.com
cain1416341d ago

I enjoyed that last Banjo game... Kameo was pretty good as well...

RKRigney6341d ago

Nuts and Bolts is SOOOOO underrated... I wish more people would give it a chance... Don't believe the haters who say it's "not a real Banjo game."

JeanPool6341d ago (Edited 6341d ago )

Banjo is bomb, in both senses of the word. But as gamingfront failed to notice, failing to make money doesn't mean a game is automatically bankrupt of worth.

TOSgamer6341d ago

I enjoyed both those games and Perfect Dark Zero. If you look on metacritic Rare games on the 360 have consistently averaged 80% or above. So arguing Rare is a commercial failure is fine. But a failure quality wise? I just don't see it.

Sasanova6341d ago

notice how fast 360 boys respond...but they have the balls to write crap about the ps3

Blaze9296341d ago

i swear people do nothing but camp on N4G all day and make counter articles.

PS3 is doomed = ps3 is not doomed
Rare is a bust = Rare is not a bust
Year of the 360 = Year of the PS3

so lame

thats_just_prime6341d ago

I love Kameo I so wish they make a Kameo . I havent tried nutz and bolts sure I'll get around to it

original seed6341d ago

I have them all. Never sold them,

+ Show (4) more repliesLast reply 6341d ago
Chris Hansen6341d ago

It appears N4G has become a battleground for childish blog wars.

RKRigney6341d ago

Yeah, you're right. Nobody should say anything when one highly publicized article talks crap about an entire team of people who plenty of people are fans of.

Creative companies like Rare deserve to be defended and shown some appreciation for what they do, not deemed creatively bankrupt because they don't have the greatest sales.

StoneySweatLeafs6341d ago

Well gamingfront.net's article gives numbers and facts all this guy is saying that rare games do not sell but they are still awesome which is just an opinion and does not contradict gamingfront's article. Fail.

GiantEnemyCrab6341d ago

Looks like Slapstic just beotched slapped GamingFront.net

cheese6341d ago

The original article is rambling that's unsure of its point.

Arsenic136341d ago

A Conker sequel would sell millions. All those 12 yr old Halo kids would eat a potty mouth squirrel up.

Exquisik6341d ago

Release another Conker's Bad Fur Day and people will be all over it. That game was classic!

Unicron6341d ago

Blog versus blog! Better post it on N4G!!

LOL. This is getting absurd and rather pathetic. Uh oh, someone posted something bad on N4G, better get my poorly written blog out to counter it!

*giggles*

RKRigney6341d ago

Poorly written? I challenge you to back up THAT claim, good sir.

Show all comments (34)
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer71d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde69d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy69d ago

And then MK1 killed it again.

DivineHand12569d ago (Edited 69d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net