
The success of titles such as World of Warcraft has got the world and its dog eyeing up the lucrative persistent online market. But outside of Blizzard's epic and a handful of other successful PC titles, the MMO market has proved a tough one to crack – particularly for those working on console or mobile platforms.
CasualGaming.biz recently caught up with Paul Hutson, boss of developer IronWill Studios whose successful debut title KingdomGame has proved that there's a healthy market for MMO gaming on Apple's iPhone.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.