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90°

Rare Hints About Virtual Console Possibilities?

Rare sugar-coats a question about VC possibilities.

"This is where we finally edge into territory that could see Scribes neutron bombed from management level. The only Rare-developed title on Virtual Console right now is the original Donkey Kong Country, and unofficially there's a strong likelihood that its sequels will follow. But the Donkey Kong series of games is a Nintendo-owned franchise starring an established Nintendo character, whereas something like Banjo isn't (and even Diddy Kong Racing is less clear-cut), so it's nowhere near as easy to call. Especially when you also consider the existence of Xbox Live Arcade. So right now, the best answer we can offer (for either download service) is "it's possible"."

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play-nintendo.com
BIadestarX7017d ago

Nintendo made a mistake by selling Rare.

PS360WII7017d ago

I'm sorry but all the games that Rare made for 360 have not done well at all. In fact MS thinks so to seeing that they let Rare make a DS game. Rare makes great games if they are allowed to get delays, which MS has never let Rare do as of yet. Plus I don't think MS likes the arcade portion of it's Live service seeing that they don't really do anything good with it. So MS will probably just get Rare to put the games on VC just so they can get that money too.

BIadestarX7017d ago

What's your definition of well? Are you talking about in term of sells? viva pinata is not a bad game and it sold more copies than PS3 top title. It is a great game.

Here are some games Rare worked on:
Banjo-Kazooie
Banjo-Tooie
Grunty's Revenge
Banjo-Pilot
Banjo-Kazooie 3
Battletoads
Battletoads & Double Dragon
Battletoads in Battlemaniacs
Super Battletoads
Conker's Pocket Tales
Conker's Bad Fur Day
Conker: Live & Reloaded
Donkey Kong Country/Land
Donkey Kong Country 2/Land 2
Donkey Kong Country 3/Land III
Diddy Kong Racing
Donkey Kong 64
Diddy Kong Racing DS
Perfect Dark
Perfect Dark (GBC)
Perfect Dark Zero
Blast Corps
GoldenEye 007
Jet Force Gemini
Star Fox Adventures
Grabbed by the Ghoulies
Kameo: Elements of Power
Viva Piñata
Sabre Wulf
It's Mr. Pants
Killer Instinct

Some of those game helped Nintendo make lots of money, would you argue against that. I understand your anti-microsoft since it a direct competitor of your lovely console but Rare it's not a bad company. I bet if Sony would own them you would be kissing @$$ left and right. Sony fanboys so predictable.

ChickeyCantor7017d ago (Edited 7017d ago )

uhm bladestar,
"since it a direct competitor of your lovely console"
that didn't made allot of sense since he likes all 3 consoles.

@ps360wii
"In fact MS thinks so to seeing that they let Rare make a DS game"
MS doesn't have a competitor when it comes to handheld gaming thats why they allowed rare making a ds game( diddy kong racing)

PS360WII7017d ago

I do like all three and good point sidar MS doesn't have any worries about a handheld game being released. Bladestar I wasn't pointing out faults of Rare for they do have an awesome aresanol of games they made. As a matter of fact I accually own all those games you listen except for "Jet Force Gemini" (what's it about by the way)

As far as my definition I'm talking about were they able to make it the way they wanted. Perfect Dark Zero was a launch title that wasn't the best playing game, Kameo was nice but didn't get alot of attention, Grabbed by the Ghouls for original xbox was not looked at by anyone but I did play most of it and it was pretty nice. Viva Pinata Rare already said they wanted more time on it but didn't get it. Rares biggest mistake was getting sold off. They make games that Nintendo folk want and MS just doesn't market to well for what Rare does.

But to point out again I do enjoy all the system and give them pretty much the same playing time. Don't belive the reviews for Bullet Witch it's a pretty desent Atari game that goes well with the 360 collection, buy it used if you can ^^

kamakazi7017d ago

im waiting for KILLER INSTINCT wether it comes out on WII or XBL im covered :)

jpod7016d ago

killer instinct would be cool to see on VC or XBLA with online versus.

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50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan28d ago (Edited 28d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg28d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree27d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai27d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer31d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde28d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy29d ago

And then MK1 killed it again.

DivineHand12528d ago (Edited 28d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.