
NGamer via CVG writes: "Basing your game on creatures best known for their extreme toxicity and partiality to stinging is the very definition of a hard sell. Second only to creating a Noel Edmonds life sim, in fact. The problem with this hard sell is that developers Rainbow aren't natural salesmen. How does a studio with a string of dirt bike racers to its name dip its toe in the waters of third-person actioners? Read on...
Following a scorpion and tarantula as they go about their daily business, the game is split into sections where you control each creature in turn. The scorpion segments really betray Rainbow's motoring past. Three-dimensional action heroes, whether they stride on two legs or scuttle on eight, are not mechanical bikes to be weaved around courses. Instead of dominating the action, ol' pinchy feels flat on the ground, scrapping with other creatures dragging their bellies in the dirt. Bike wheels never leave the earth, but the ground-hugging here doesn't feel right."

Beneath all the Smash and shovelware, the Wii really did have quite a few gems.
Not a bad list.. I would add Excitebots, Kororinpa 1 & 2, Bit.Trip series, Geometry Wars: galaxies

In an enlightening interview with Laser Lemming Nordic Game's Martin Kreuch reveals the swedish publisher's plans for their recent haul of THQ ips, including Darksiders.
How about no Darksiders at all? I never understood how people could play this game from start to finish, both belong to the worst games I played in the last 10 years.
Oh maaan, please continue the story of darksiders series.
Also if you do manage to get older developers, i hope you guys remove the rpg-ish element. <_<
The game was much better without it.

Game Informer - One of the most unique Wii titles revolved around a spider, a scorpion, and actors Billy Bob Thornton and the late Dennis Hopper. THQ released Deadly Creatures in 2009 to little fanfare, but many that played it were charmed by its quirkiness. This week, we see if that charm holds up.